Wadsworth constant in full effect. It takes a full two minutes to get to any kind of point.
Myst creator Cyan Worlds announces Kickstarter for Obduction
21–30 of 36 posts
Re: Myst creator Cyan Worlds announces Kickstarter for Obduction
#22I'd love to see an indie studio like this providing something more than pre-orders and deluxe editions to backers. If we're not getting any equity for the money, at least the product should be freely released upon completion.
Re: Myst creator Cyan Worlds announces Kickstarter for Obduction
#23Earlier quoted context omitted.
I suspect there are also a lot of Linux users who keep around Windows to run Steam and games in general, and who happened to be in Windows when they ran that survey.
Each time the survey appears you can elect whether or not to participate. If you are a Linux user currently dropped into Windows to whom this issue of OS identity matters, you can opt out.
Re: Myst creator Cyan Worlds announces Kickstarter for Obduction
#24How much is a license for the Unreal Engine?
Re: Myst creator Cyan Worlds announces Kickstarter for Obduction
#25Re: Myst creator Cyan Worlds announces Kickstarter for Obduction
#26I tried firing up Myst a couple years back, I was shocked to realize it was all still images in small sizes, I would have sworn that I used to be completely immersed in a real size 3D world :)
Re: Myst creator Cyan Worlds announces Kickstarter for Obduction
#27I'm not expecting a AAA title, but are they going to be able to deliver for only $1.1 million? How much is a license for the Unreal Engine?
Re: Myst creator Cyan Worlds announces Kickstarter for Obduction
#28For those wondering why the introduction is so long, I'm betting they realize that the opening Cyan logo animation and music instantly transports many people back to firing up Myst for the first time 20 years ago with a nearly identical animation. There's a huge emotional attachment there for me, and probably for anyone who played the game as a kid and now has $25 to spare to bring back some great memories of a diffe…
Re: Myst creator Cyan Worlds announces Kickstarter for Obduction
#29For those wondering why the introduction is so long, I'm betting they realize that the opening Cyan logo animation and music instantly transports many people back to firing up Myst for the first time 20 years ago with a nearly identical animation. There's a huge emotional attachment there for me, and probably for anyone who played the game as a kid and now has $25 to spare to bring back some great memories of a diffe…
Someone made a great word that I forgot and can't find that described this feeling. Of being unstuck in time and space, a sort of vertigo upon realization that the universe is huge. Cyan Worlds manage to nail that effect while removing fear or tension. It's a childlike feeling that is rarely focused on, and they're masters of it.
Heh, I spent too many words in that, but Rand had trouble describing it too, so I don't feel too bad.