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Myst creator Cyan Worlds announces Kickstarter for Obduction

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21–30 of 36 posts

Re: Myst creator Cyan Worlds announces Kickstarter for Obduction

#21

Wadsworth constant in full effect. It takes a full two minutes to get to any kind of point.

Yeah, unfortunately they didn't implement any strong understanding of marketing into their video. I was excited to see what the creators of Myst were up to - and the video introduction was "neat" - but it dragged on. Their $25 price point, they need to convince 40,000 people to pledge to make their minimum - and sure that video will make general gamers super excited to share this video/campaign page.

Re: Myst creator Cyan Worlds announces Kickstarter for Obduction

#22

I'd love to see an indie studio like this providing something more than pre-orders and deluxe editions to backers. If we're not getting any equity for the money, at least the product should be freely released upon completion.

Your "equity" takes the form of the experience of a product you wanted that otherwise never would have existed. It may not be liquid, but it has value.

Re: Myst creator Cyan Worlds announces Kickstarter for Obduction

#23
post #13
post #11

Earlier quoted context omitted.

I suspect there are also a lot of Linux users who keep around Windows to run Steam and games in general, and who happened to be in Windows when they ran that survey.

Each time the survey appears you can elect whether or not to participate. If you are a Linux user currently dropped into Windows to whom this issue of OS identity matters, you can opt out.

True, but that still then requires that they then reboot into Linux for the sole purpose of completing the survey, and it assumes that they can install the Linux version of Steam on the distro they are running so that they can take part in the survey in the first place.

Re: Myst creator Cyan Worlds announces Kickstarter for Obduction

#26
zomg, I loved Myst. One of the real few highlights of my gaming life along with Elite and Quake.

I tried firing up Myst a couple years back, I was shocked to realize it was all still images in small sizes, I would have sworn that I used to be completely immersed in a real size 3D world :)

Re: Myst creator Cyan Worlds announces Kickstarter for Obduction

#27
post #24

I'm not expecting a AAA title, but are they going to be able to deliver for only $1.1 million? How much is a license for the Unreal Engine?

Starts at $99 but mostly case by case depending on various stuff. http://unrealdb.com/what-does-an-unreal-engine-license-cost/

Re: Myst creator Cyan Worlds announces Kickstarter for Obduction

#28
post #18

For those wondering why the introduction is so long, I'm betting they realize that the opening Cyan logo animation and music instantly transports many people back to firing up Myst for the first time 20 years ago with a nearly identical animation. There's a huge emotional attachment there for me, and probably for anyone who played the game as a kid and now has $25 to spare to bring back some great memories of a diffe…

Yeah, I'm one of those people. I was hesitant to click on the link after the bad impression that Myst V and Uru left. But when they played the old intro I got a little chill. I can't stay mad at you Cyan!

Re: Myst creator Cyan Worlds announces Kickstarter for Obduction

#29
post #18

For those wondering why the introduction is so long, I'm betting they realize that the opening Cyan logo animation and music instantly transports many people back to firing up Myst for the first time 20 years ago with a nearly identical animation. There's a huge emotional attachment there for me, and probably for anyone who played the game as a kid and now has $25 to spare to bring back some great memories of a diffe…

Absolutely. I am thrilled they're going back to making games that give that sense of lost curiosity. Even before Myst there was The Manhole, which I remember visiting as a little kid, very cool.

Someone made a great word that I forgot and can't find that described this feeling. Of being unstuck in time and space, a sort of vertigo upon realization that the universe is huge. Cyan Worlds manage to nail that effect while removing fear or tension. It's a childlike feeling that is rarely focused on, and they're masters of it.

Heh, I spent too many words in that, but Rand had trouble describing it too, so I don't feel too bad.

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