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Oculus Rift - Dev Kit Review

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21–23 of 23 posts

Re: Oculus Rift - Dev Kit Review

#21
post #11

> You cannot play first person games. As an Oculus Rift owner I've been able to play HL2 for three hours straight with zero breaks. It was hands down the best gaming experience of my life and this is coming from someone who really doesn't appreciate single player games. People don't believe it but you DO have to gain your 'vr legs' before diving into fast paced games like FPS. You have to gradually work your way thro…

My first time with Oculus demos I got very nauseated. The next day I tried playing HL2, I got a little queasy for sure. The next day it was totally fine. I'm sure that your mileage will vary, but it is entirely possible to feel sick the first couple times you use it and then get used to it over a couple days.

Re: Oculus Rift - Dev Kit Review

#23

Earlier quoted context omitted.

How does the omni control the game? Just curious.

It detects your forward walking motion and translates it to pressing forward on the keyboard (roughly).

How does turning work? I've been curious if I could build my own omni?
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