Live data from Hacker News

Grand Theft Auto V Earns $800 Million in a Day

variety.com

21–30 of 178 posts

Re: Grand Theft Auto V Earns $800 Million in a Day

#21
post #13

Earlier quoted context omitted.

Roughly 1000 person years at 115k/person/year?

The average salary in the game industry is 84k.

I've noticed that people in the game industry make significantly less than other software engineers. Why do you think that is? The few software engineers that I know who work the hours that are the norm in the game industry make even more. I wonder what market forces are at work here.

Re: Grand Theft Auto V Earns $800 Million in a Day

#23

What is even more impressive about this figure is that it's just XBOX 360 and Playstation 3 sales. GTA V hasn't been announced for PC yet which is a severely underrated market when it comes to games I reckon. If GTA V launched with a PC version I think they would have eclipsed $1 billion in 24 hours, easily, if not 1.1. I played this yesterday (I don't own a console) at a friends house and what they've been able to a…

Not only PC, but I wonder if some people are waiting to see if this hits next gen consoles also.

Re: Grand Theft Auto V Earns $800 Million in a Day

#24
post #11

What is even more impressive about this figure is that it's just XBOX 360 and Playstation 3 sales. GTA V hasn't been announced for PC yet which is a severely underrated market when it comes to games I reckon. If GTA V launched with a PC version I think they would have eclipsed $1 billion in 24 hours, easily, if not 1.1. I played this yesterday (I don't own a console) at a friends house and what they've been able to a…

I played this yesterday (I don't own a console) at a friends house and what they've been able to achieve on these consoles is impressive considering these consoles aren't next gen and are resource limited. It seems like that happens at every end of every console's life. Last of Us, BioShock Infinite, and GTA V are three fantastic games to close out the PS3.

I wonder if the developers get a real handle on the platform and squeezing the most out of it by the time it gets to EOL.

Re: Grand Theft Auto V Earns $800 Million in a Day

#25
post #13

Earlier quoted context omitted.

The average salary in the game industry is 84k.

I've noticed that people in the game industry make significantly less than other software engineers. Why do you think that is? The few software engineers that I know who work the hours that are the norm in the game industry make even more. I wonder what market forces are at work here.

Supply and demand. There's a lot of people who want to work in games, and are willing to work for less pay in order to do so, I imagine.

Re: Grand Theft Auto V Earns $800 Million in a Day

#26
post #13

Earlier quoted context omitted.

The average salary in the game industry is 84k.

I've noticed that people in the game industry make significantly less than other software engineers. Why do you think that is? The few software engineers that I know who work the hours that are the norm in the game industry make even more. I wonder what market forces are at work here.

A lot of the engineers making games don't want to do anything else. They're willing to accept a lower rate of pay to stay in the industry. When they look for other opportunities, they're usually just moving from one games company to another. Since there a lot less games companies than there are companies that employee engineers in general, there is less competition and less pressure to pay the same rates as engineers may make at companies like Google or Apple.

Re: Grand Theft Auto V Earns $800 Million in a Day

#27
post #9

Earlier quoted context omitted.

$115 million? Wow. How many developers/artists/QA/management folks (or man-hours) does that buy you?

That money bought them things like this: http://static.trustedreviews.com/94/000028992/826f/GTA-5-mur... (That is a massive painting on the side of a building, incase that isn't clear)

The parent comment was referring to the development budget, not the marketing one.

Re: Grand Theft Auto V Earns $800 Million in a Day

#28
post #13

Earlier quoted context omitted.

The average salary in the game industry is 84k.

I've noticed that people in the game industry make significantly less than other software engineers. Why do you think that is? The few software engineers that I know who work the hours that are the norm in the game industry make even more. I wonder what market forces are at work here.

It's "fun". Working for sports teams is the same way. I just had an NBA team looking for someone capable of doing very nontrivial development in areas that border on computer vision and machine learning for $40K a year. (They ended up hiring a--as in, one--fresh college grad for the position. I look forward to seeing what they can come up with.)

Re: Grand Theft Auto V Earns $800 Million in a Day

#29
post #9

Earlier quoted context omitted.

$115 million? Wow. How many developers/artists/QA/management folks (or man-hours) does that buy you?

That money bought them things like this: http://static.trustedreviews.com/94/000028992/826f/GTA-5-mur... (That is a massive painting on the side of a building, incase that isn't clear)

Amusingly, that same building (which is in LA) has a counterpart in the game, advertising one of the game world's spoof brands.

Re: Grand Theft Auto V Earns $800 Million in a Day

#30
post #26

Earlier quoted context omitted.

I've noticed that people in the game industry make significantly less than other software engineers. Why do you think that is? The few software engineers that I know who work the hours that are the norm in the game industry make even more. I wonder what market forces are at work here.

A lot of the engineers making games don't want to do anything else. They're willing to accept a lower rate of pay to stay in the industry. When they look for other opportunities, they're usually just moving from one games company to another. Since there a lot less games companies than there are companies that employee engineers in general, there is less competition and less pressure to pay the same rates as engineers…

I guess it's personal preference, but I've never found the appeal of working in the gaming industry. Seems so tedious.

/go back to moving bits from one column to another.

Post reply on HN