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Dungeons and Developers

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21–30 of 66 posts

Re: Dungeons and Developers

#21
jQuery Effects is a pre-req for the ultimate (Web Development Mastery) but jQuery Effects does not arrow into the ultimate. Instead, Web Design Mastery, which is a pre-req for jQuery Effects, does. This appears to be a bug. You could resolve it by moving WDM up a level and moving jQuery Effects into its current position.

Re: Dungeons and Developers

#23
Very interesting concept, but it is very limited currently. I'd like to see some other 'classes'.

A class for Ops/DevOps, and for Technical Management for instance

Re: Dungeons and Developers

#25
It's very cool, but some complaints:

- I shouldn't have to know advanced database management to do AJAX or user authentication. Seems like a dependency bug.

- The tree emphasizes jQuery effects to an odd degree (three levels) and it doesn't depend on JS mastery. Seems obscure and out of place.

- There's too much specificity in a lot of the descriptions and links. I'd focus less on tools and more on skills. For example, instead of "You can use frameworks like Ember.js,...", say "you can build a complete, highly interactive SPA". Instead of "You can use mod_rewrite", say "You are comfortable deploying, configuring, and maintaining high-traffic sites in a complex environment." The User Testing and Prototypes skills are much better in this regard.

- I'm not sure I love the Web Development Mastery skill, because I'm not sure what it captures besides "I checked off all the other boxes".

Edit: removed use of "just" that makes it sound more critical than I meant it.

Re: Dungeons and Developers

#26

It's very cool, but some complaints: - I shouldn't have to know advanced database management to do AJAX or user authentication. Seems like a dependency bug. - The tree emphasizes jQuery effects to an odd degree (three levels) and it doesn't depend on JS mastery. Seems obscure and out of place. - There's too much specificity in a lot of the descriptions and links. I'd focus less on tools and more on skills. For exampl…

Had the same complaints. It's cool, but I definitely qualify for a whole slew of skills that this doesn't cover that would have brought me to different results. And I agree about the JavaScript factor. For example, Node.js has opened up the back end in very unique ways for many programmers _of JavaScript skill_.

Re: Dungeons and Developers

#29
What if a company implemented this in their workplace?

They would have different classes for general positions in the company, and you could get a skill by passing a rigorous test. Each skill point would get you a raise. You get promotions or change roles based on your class specialization and level.

I know, I know, it'd be a disaster. But maybe there could be lower stakes at hand to encourage employees to learn new skills, like cashing in XP for little perks.

Re: Dungeons and Developers

#30
Content aside, I love the idea of visualizing various skills and their relationships in this World of Warcraft - like style! Nicely done.

Khan Academy could be taking notes and inspiration to replace their current Knowledge Map:

https://www.khanacademy.org/exercisedashboard

Perhaps this would be a little over the top with gamification, but it could be cute to have a character sheet for every student with their level, experience points, skills and talent specs listed out in tabs. It's fun to look at Online Education as being essentially an MMORPG.

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