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A Dark Room - minimalist text-based game

adarkroom.doublespeakgames.com

21–30 of 245 posts

Re: A Dark Room - minimalist text-based game

#21
post #4

Unfortunately, this game seems to be browser-based and requires javascript to work -- so I'm going to pass.

I'm starting to feel like no-javascript-guy is some type of HN novelty account. Seriously man, not a single person here cares that you don't use javascript. Move on.

I care slightly, because it's such a very strange stance to have. I just can't understand this aversion to js. Do they want the browser to just display html forever? Go back to the way things were? Do they actually think that will happen? When the browser is _the_ application platform, what will they do?

Re: A Dark Room - minimalist text-based game

#22
post #16

Seems to use the psychological technique of intermittent rewards to encourage continued clicking of "stoke the fire." Unfortunately after about 4 stokings with no new developments in the game, I got bored and quit.

I was about to do that. But then the stranger awakened, and then, the game becomes far more interesting.

Re: A Dark Room - minimalist text-based game

#24

Earlier quoted context omitted.

Hey! Hey guys! I don't use Facebook! Aren't you proud of me!?

This has no place on HN. Substance or nothing. EDIT: Remember, your votes decide the type of discussion you'd like to be having in the future. So down vote me if you'd like to see more bullying on HN.

Can I just downvote you for whining and confusing anecdotes for data?

Re: A Dark Room - minimalist text-based game

#26
post #16

Seems to use the psychological technique of intermittent rewards to encourage continued clicking of "stoke the fire." Unfortunately after about 4 stokings with no new developments in the game, I got bored and quit.

Too bad. I am now headman of a large village because I kept stoking. Series A financing can't be far behind!

Re: A Dark Room - minimalist text-based game

#29
post #18

In case anyone wants to accelerate the game slightly, but still play it as intended, set this in the Chrome console. window.Engine._incomeTimeout = setTimeout(Engine.collectIncome, 500) // default 1000 IMO it's not a cheat, because it just shortens somewhat tedious waiting early in the game, but doesn't alter it otherwise.

I think that would make it a bit unmanageable in the later stages, though.
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