I hate to be the inevitable nitpicking HN commenter, but this doesn't work in Firefox.
CSS3 Ping Pong, with scoring
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Re: CSS3 Ping Pong, with scoring
#22Re: CSS3 Ping Pong, with scoring
#23Re: CSS3 Ping Pong, with scoring
#24CPU seems to be playing at 'undefeatable' skill level. Is there a way to decrease her skill level?
Right now, the truth is, the millisecond you serve, you've already lost. The only question is how how long it will take.
I originally built the thing just as an interesting animation, and one of the guys at work said 'Hey wouldn't it be cool if you could play it?' I laughed off the idea at the time, but later started to wonder if it was maybe possible. It's ended up more playable than I ever imagined -- that's not great play, but I doubted it would have any game play value.
I do have the inkling of a method I might be able to make the robot player defeatable. I'll mull it over for a while.
Re: CSS3 Ping Pong, with scoring
#25A writeup for this would be awesome. Just when I think I've seen the limits of CSS, something like this comes along.
I showed the demo to a work buddy yesterday and a few hours later it popped up on HN. The genie got out of the bottle a little early.