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Jagex launches HTML5/WebGL game mode for RuneScape (beta)

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21–30 of 33 posts

Re: Jagex launches HTML5/WebGL game mode for RuneScape (beta)

#21

It's unfortunate, but this may be too little too late for Runescape. After Jagex was slowly bought by VCs company decisions became less about the experience for the player and more about the bottom dollar. Maybe this will be enough to bring back some of their lost subscribers, but who knows.

Absolutely. As of last year, they have this thing in the game called Squeal of Fortune. You earn or buy "spins" and you use them to win coins, items or experience. It's basically gambling, but instead of winning real money, you win virtual money. Not only does it destroy any integrity the game had left, it aims to get kids addicted to gambling.

Also to keep people coming back regularly they introduced lots of daily and weekly boni so everyone trying to pause got this feeling of missing out. I guess they got inspired a lot by Zynga for a while.

Re: Jagex launches HTML5/WebGL game mode for RuneScape (beta)

#22
post #11

If anyone still remembers RSC (Runescape Classic) and would like to continue playing it, this is the most popular and well-kept private server for it FYI: http://www.rscemulation.net/

So i basically ended up as a programmer by hacking the runescape clients so i could use them in the creation of private servers. Illegal but great fun (but wasn't everything illegal but great fun as a teenager?). Contributed quite a lot to the private server community. I still tend to hang out in the programmer usergroups of those communities though I lost interest in modding runescape. But hey, I'm a programmer now,…

Hey so did I!

My first programming experience was working on RS2DBase. It was pretty popular back in the day. I met loads of great people through those forums and I don't think I'd have gotten into programming without them.

Re: Jagex launches HTML5/WebGL game mode for RuneScape (beta)

#24
post #11

If anyone still remembers RSC (Runescape Classic) and would like to continue playing it, this is the most popular and well-kept private server for it FYI: http://www.rscemulation.net/

So i basically ended up as a programmer by hacking the runescape clients so i could use them in the creation of private servers. Illegal but great fun (but wasn't everything illegal but great fun as a teenager?). Contributed quite a lot to the private server community. I still tend to hang out in the programmer usergroups of those communities though I lost interest in modding runescape. But hey, I'm a programmer now,…

Same here, Jagex's client and private servers are what I cut my teeth on when it came to programming. My entire fascination with programing evolved from runescape. Hacking, cheating, and modding it.

Re: Jagex launches HTML5/WebGL game mode for RuneScape (beta)

#25

It's unfortunate, but this may be too little too late for Runescape. After Jagex was slowly bought by VCs company decisions became less about the experience for the player and more about the bottom dollar. Maybe this will be enough to bring back some of their lost subscribers, but who knows.

That's interesting. I haven't been following Runescape, but the VC purchase makes a lot sense.

I had a lot of fun with the original Ace of Spades. It was an amazingly fun minecraft-like FPS. I was excited when I heard Jagex was picking it up and assumed there was no way they could mess that up. Turns out, they did mess it up. It looks like they added a bit of graphical polish, tacked on some gameplay, and shoved it out the door. Supposedly the new gameplay is less fun than the original and now it costs money. It has a 49 on metacritic: http://www.metacritic.com/game/pc/ace-of-spades

Re: Jagex launches HTML5/WebGL game mode for RuneScape (beta)

#26
post #11

If anyone still remembers RSC (Runescape Classic) and would like to continue playing it, this is the most popular and well-kept private server for it FYI: http://www.rscemulation.net/

if you enjoy(ed) RSC you might also like this game: http://mo.ee/

Re: Jagex launches HTML5/WebGL game mode for RuneScape (beta)

#27
post #10

I remember having to give up playing RuneScape back when I switched to a Mac many years ago, due to how poorly Java integrated and performed within the available browsers (not to mention the glitching hardware-acceleration support). While I have generally lost interest in these sort of games since then, this is exciting enough to make me want to try it out again.

I was forced to quit Runescape after extensive use of SCAR bot. It was the weirdest 2 years of my life.

Re: Jagex launches HTML5/WebGL game mode for RuneScape (beta)

#28
post #11

If anyone still remembers RSC (Runescape Classic) and would like to continue playing it, this is the most popular and well-kept private server for it FYI: http://www.rscemulation.net/

So i basically ended up as a programmer by hacking the runescape clients so i could use them in the creation of private servers. Illegal but great fun (but wasn't everything illegal but great fun as a teenager?). Contributed quite a lot to the private server community. I still tend to hang out in the programmer usergroups of those communities though I lost interest in modding runescape. But hey, I'm a programmer now,…

Cheating at runescape is how I ended up as a programmer as well, mostly writing scripts for scar back in middle school. I tried to making a client, but all I managed to do is allow you to spam trade requests and disconnect people. It ended up being popular for a couple days until everyone started blocking trade requests while in the wilderness.

Man I miss that game.

Re: Jagex launches HTML5/WebGL game mode for RuneScape (beta)

#29
post #25

It's unfortunate, but this may be too little too late for Runescape. After Jagex was slowly bought by VCs company decisions became less about the experience for the player and more about the bottom dollar. Maybe this will be enough to bring back some of their lost subscribers, but who knows.

That's interesting. I haven't been following Runescape, but the VC purchase makes a lot sense. I had a lot of fun with the original Ace of Spades. It was an amazingly fun minecraft-like FPS. I was excited when I heard Jagex was picking it up and assumed there was no way they could mess that up. Turns out, they did mess it up. It looks like they added a bit of graphical polish, tacked on some gameplay, and shoved it o…

I don't even understand how you can ruin Ace of Spades. It was such a brilliant game, all it needed was polish. The game play was simple and brilliant.

What did they change so much that ruined it?

Re: Jagex launches HTML5/WebGL game mode for RuneScape (beta)

#30
post #29
post #25

Earlier quoted context omitted.

That's interesting. I haven't been following Runescape, but the VC purchase makes a lot sense. I had a lot of fun with the original Ace of Spades. It was an amazingly fun minecraft-like FPS. I was excited when I heard Jagex was picking it up and assumed there was no way they could mess that up. Turns out, they did mess it up. It looks like they added a bit of graphical polish, tacked on some gameplay, and shoved it o…

I don't even understand how you can ruin Ace of Spades. It was such a brilliant game, all it needed was polish. The game play was simple and brilliant. What did they change so much that ruined it?

I know! They went from simple trench warefare to an over the top class based game. One class has a rocket launcher; another a jetpack.

>Ace of Spades was reviewed in the February 2013 issue of Edge Magazine, which found the official version to be "maniacally fast", and added that construction "feels pointless; barricades and buildings are meaningless when an enemy can jetpack over them or snipe straight through them, and the game moves too fast to allow complex strategising." Additionally, it said that the game's alpha incarnation was slower, "offering a long war where players constructed secret tunnels and vast, defensible forts." Ultimately, the review decided that the official version of Ace of Spades "tries to reach a no man's land between considered construction and chaotic destruction, but its foundations aren't sturdy enough to hold any longterm weight."

If you're missing the original gameplay though you have two options. The original game is still hosted on a site call buildandshoot.com and the Jagex game added a classic mode. I'm beyond paying for it at this point though.

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