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Ian Hickson on content providers and the reason for DRM

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Re: Ian Hickson on content providers and the reason for DRM

#21
post #14

Earlier quoted context omitted.

Content is not just culture, it is also entertainment. Indeed, the kind of content that is protected by DRM is mostly entertainment, and not very much culture. There is no reason entertainment should be free nor is there really a positive social value in making it free. What is the positive externality to society from some kid being able to listen to the latest Nickelback album or play the latest Gears of War game fo…

The discussion about culture in the context of DRM is far from "handwaving." Culture and entertainment have always been intertwined; don't let high culture snobs tell you otherwise.

I agree. I think the GP is tackling an artificial construct / separation.

In fact, these days I think of much communication, including "entertainment", as "cultural programming".

As such, it and its use (and citation, reuse, refactoring...) are central to our lives and to society's development (or lack thereof).

Re: Ian Hickson on content providers and the reason for DRM

#22

Earlier quoted context omitted.

The discussion about culture in the context of DRM is far from "handwaving." Culture and entertainment have always been intertwined; don't let high culture snobs tell you otherwise.

I agree. I think the GP is tackling an artificial construct / separation. In fact, these days I think of much communication, including "entertainment", as "cultural programming". As such, it and its use (and citation, reuse, refactoring...) are central to our lives and to society's development (or lack thereof).

Yes, Gears of War is "central to our lives and to society's development."

The vast majority of the content protected by DRM is morally indistinguishable from acts at a strip club--pure, base, entertainment. And I don't see many people calling for those to be free, even though it costs a strip club owner nothing to let extra people look in through the window (i.e. zero marginal cost of reproduction).

Re: Ian Hickson on content providers and the reason for DRM

#23
post #22

Earlier quoted context omitted.

I agree. I think the GP is tackling an artificial construct / separation. In fact, these days I think of much communication, including "entertainment", as "cultural programming". As such, it and its use (and citation, reuse, refactoring...) are central to our lives and to society's development (or lack thereof).

Yes, Gears of War is "central to our lives and to society's development." The vast majority of the content protected by DRM is morally indistinguishable from acts at a strip club--pure, base, entertainment. And I don't see many people calling for those to be free, even though it costs a strip club owner nothing to let extra people look in through the window (i.e. zero marginal cost of reproduction).

Have you noticed how... "mainstream" porn stars have become in the last decade (at least, in U.S. society/media)?

Whether or not one agrees with a particular element, I think such influences are significant.

And, to extent this point a bit further and perhaps offer a contrasting viewpoint, for all the "objectification" of women that this prevalence may be promoting -- and I'm not saying there aren't some fairly pernicious influences, in this regard -- it also seems to be shaking off some of the cultural taboos about speaking openly about sex.

The outcome of such influences is not simple.

And being able to dialog about them is essential to understanding them. Which includes access that is not overly, artificially constrained. And which includes citation and reuse within the arts, for example. As well, in reporting, peer-to-peer (e.g. sharing game play videos), etc.

Once such influences have been released into culture, I don't agree with a private party having an exclusive hand on the spigot to just turn off access to and so informed conversation about such influences.

Reasonable compensation is one matter. Control of cultural dialog is another.

Re: Ian Hickson on content providers and the reason for DRM

#24
post #14
post #3

Culture is not created in silos. Culture is created by free exchange (which is not to be confused with "no things should be paid for"). DRM is just a speedbump on the road.

Content is not just culture, it is also entertainment. Indeed, the kind of content that is protected by DRM is mostly entertainment, and not very much culture. There is no reason entertainment should be free nor is there really a positive social value in making it free. What is the positive externality to society from some kid being able to listen to the latest Nickelback album or play the latest Gears of War game fo…

>>>Indeed, the kind of content that is protected by DRM is mostly entertainment, and not very much culture.

Did you ever go see a Batman movie? A Superman movie? Iron Man? The Avengers movie? Those weren't considered "culture" as recently as the 1970s. Stop.

Re: Ian Hickson on content providers and the reason for DRM

#25
post #10
post #9

I know there have been gigabytes of text written about copyright and restriction technologies/laws surrounding them. I think I will mention another area which has not been discussed. What is the US chief export? Machines and Electronic equipment(1). However, one thing glaringly absent from that list is digital media (Music, movies, programs). I would argue that digital media is one of the most important exports, and…

I'm not sure how what you're saying relates to the article...?

I was mentioning something that was orthogonal to the article. DRM is mainly about protecting revenues. Now, what revenues? To make sure the end user pays for each and every use of a copyrighted X. DRM is only the means to enforce copyright.

Our country is a huge exporter of copyrighted goods. Now, much of those have physical objects on them as well. But still, I would argue our chief export IS the information how to build/do.

I sit in a very precarious world of current 3d printing. I'm old enough to have seen "dont coppy that floppy" by MC Hammer. I also saw the Napster empire build up and come a-crumbling down. We all saw what our DOJ is willing to do to shut down an evil piracy center (MegaUpload). We'll skip the fact that the FBI used the fact that they asked MU to save said pirated files, and then used that as the basis.

But what of 3d printing? That turns all of my consumer-ish 'whoops it's broken' to download/design failed part, print said part! The fun part is those gears can be patented and/or copyrighted. At the Midwest Reprap Festival, there was a person who was talking about a gear set made for a vacuum manufacturer that was known for having NO spare parts anywhere. Someone online, made a gear library for these non-standard gears for this vacuum.

I see the copyright argument and fight over 3d printing to make the Napster one look like a cakewalk. And I havent even discussed DefCad yet, with print your own Guns. That's a teergrube all in itself.

Guns being defined by the lower receiver, and not any pressurized or load bearing part. This is defined by the US govt.

Re: Ian Hickson on content providers and the reason for DRM

#26
post #16
post #3

Culture is not created in silos. Culture is created by free exchange (which is not to be confused with "no things should be paid for"). DRM is just a speedbump on the road.

> Culture is not created in silos. Culture is created by free exchange That was old style culture (mostly alive until pre 90s). Today's culture IS created in silos, by large corporations. Today even the "grassroots", "viral" and "crowdsourced" upstarts embrace most of the ideas and styles of the silo world. (One can substitute relative and in flux percentages --whereas I speak in absolutes for rhetorical effect--, bu…

>>>Today's culture IS created in silos, by large corporations.

Wow. That will come to a shock to every writer out there who bet their life on the work they were doing unseen by anyone else.

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