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Sony Announces the PlayStation 4 and the Death of Hardware

jim-silverman.com

21–30 of 37 posts

Re: Sony Announces the PlayStation 4 and the Death of Hardware

#22
Sony didn't talk about hardware, because the PS4 doesn't really differentiate itself with the next-gen xbox hardware-wise.

You'll have two main variables to consider:

- which (or both) slightly differentiated but mostly-overlapping game library do you want access to

- do you want to give money to the company that installed spyware via music CDs, or the company that gave us IE6, Vista, and chair-throwing CEOs?

I think of every dollar I spend as a vote on the kind of future I want. Neither MS nor Sony get a dime from me these days.

Re: Sony Announces the PlayStation 4 and the Death of Hardware

#23

Except physical hardware kind of does matter. In the case of the new Xbox, as well the new MS Office, whatever software you buy is locked to the device it's purchased on for life, no matter what. Have a PC/console die on you? Guess you'll be buying all new software.

>In the case of the new Xbox... software you buy is locked to the device

What gives you that idea? Even on the Xbox 360, I own many games that are "on demand" (no physical disc) and I have them installed on multiple consoles as long as I'm logged into my Xbox Live account. I haven't heard Microsoft say that this would be changing.

Re: Sony Announces the PlayStation 4 and the Death of Hardware

#26
Physical aesthetics of game consoles have never been fussed over that much (at least among geek/core gamer audiences). PCs were the same in the past. The current "industrial design boom" that Apple started is historically the exception. And yeah, something you hold in your hands and keep on your person vs. something you keep under your TV makes a big difference - note they did show the controller (the part you interact with directly).

Re: Sony Announces the PlayStation 4 and the Death of Hardware

#27
post #19

I worked with Mark Cerny (who presented yesterday) on Crash Bandicoot, and even by HN luminary standards he is a god-like superhero. Given that he's evidently played a key role in developing the PS4, I seriously doubt anyone will be disappointed when they see the physical machine. Sony probably just didn't want to leak details that could help competitors.

They announced the complete system specs( http://www.polygon.com/2013/2/20/4009940/playstation-4-tech-... ) That's more than enough to "help" competitors. The console manufacturers don't have any reason to copy each others aesthetics, because confusing branding doesn't help any of them, and there's no functional reason for them to all have the same shape/form factor.

Stackability.

Re: Sony Announces the PlayStation 4 and the Death of Hardware

#28

Sony didn't talk about hardware, because the PS4 doesn't really differentiate itself with the next-gen xbox hardware-wise. You'll have two main variables to consider: - which (or both) slightly differentiated but mostly-overlapping game library do you want access to - do you want to give money to the company that installed spyware via music CDs, or the company that gave us IE6, Vista, and chair-throwing CEOs? I think…

Sony aren't great at protecting data, but then again I've had my Xbox live account hacked. Both as bad as each other really...

Re: Sony Announces the PlayStation 4 and the Death of Hardware

#29
They discussed for a good hour about the specs only and how/why they ended up designing it this way (they consulted developers). So, basically the architecture is a very powerful PC in a custom configuration: 8-core x86 CPU and custom GPU on same chip, unified 8GB GDDR5 RAM.

What they didn't show is the physical design, which is a good move because the device isn't launched until later. They'll be able to get in the news again when they show the design / launch the device.

Re: Sony Announces the PlayStation 4 and the Death of Hardware

#30

Sony didn't talk about hardware, because the PS4 doesn't really differentiate itself with the next-gen xbox hardware-wise. You'll have two main variables to consider: - which (or both) slightly differentiated but mostly-overlapping game library do you want access to - do you want to give money to the company that installed spyware via music CDs, or the company that gave us IE6, Vista, and chair-throwing CEOs? I think…

> Sony didn't talk about hardware, because the PS4 doesn't really differentiate itself with the next-gen xbox hardware-wise.

I think it does, actually. It has little over 50% more GPU shading power, twice the pixel throughput, and more than twice the main ram throughput. The difference is just about enough to make sure that PS4 can run at twice the resolution (720p vs 1080p) or twice the frame rate compared to XBox next.

The fact that they both use very similar system architecture, with PS4 just having more of it, will mean that it will be easy for multiplatform titles to scale to the difference. I'm willing to bet money that once the MS specs are actually out, Sony will talk about the specs a lot.

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