Random Javascript point and click game demo in alpha quality. Uses sprites ripped from Diablo 2. Other sprites from an unknown source. Not actually Diablo. Not anywhere close.
Diablo in JavaScript
21–30 of 116 posts
Re: Diablo in JavaScript
#22Re: Diablo in JavaScript
#23But if you flip that statement on its head, the equivalent is "The web has finally caught up with what we could do on a 1997 desktop!"
Re: Diablo in JavaScript
#24https://github.com/mitallast/diablo-js
The code's not commented very heavily, but it's pretty readable nonetheless.
Re: Diablo in JavaScript
#25Great, but it would be excellent if there were instructions.
Re: Diablo in JavaScript
#26Re: Diablo in JavaScript
#27Re: Diablo in JavaScript
#28Not a commentary on this project per se, but I can't help but think when I see "X in javascript" voted up that the implicit frame is: "isn't it impressive what you can do in javascript now?" But if you flip that statement on its head, the equivalent is "The web has finally caught up with what we could do on a 1997 desktop!"
Re: Diablo in JavaScript
#29Not a commentary on this project per se, but I can't help but think when I see "X in javascript" voted up that the implicit frame is: "isn't it impressive what you can do in javascript now?" But if you flip that statement on its head, the equivalent is "The web has finally caught up with what we could do on a 1997 desktop!"
in order to make your statement, you have to ignore the state of a web browser running on a 1997 vintage desktop.