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HTML5 Game Development

udacity.com

21–30 of 48 posts

Re: HTML5 Game Development

#21
post #2

I hope Udacity sets up a portfolio of games created by students of this course. It would help support the efficacy of courses like this, and provide the students with more potential hiring opportunities than a completion certificate alone.

By the look of it the course will basically walk through the creation of a specific game rather than have students create their own.

At Udacity you learn making stuff.

Ex: the CS-101 is building a search engine from scratch.

Re: HTML5 Game Development

#22
Decided to try the first few lessons and got a fun error:

> Expected 30 to be greater than 32.25806451612903.

They need to clarify the erroneous function call. (I was calling setInterval with 30ms instead of 1000/30)

Re: HTML5 Game Development

#24
I had fun using it but got a server error when I got to the loading audio portion of the lesson. It said the answer was correct but to try again. Overall I like where they are going with this. I just started on the path of HTML5 game making a few months ago so hopefully this can fill in some holes I may have.

Re: HTML5 Game Development

#25
post #11

Really wish phone makers would take HTML5 seriously. Right now their JS engines are too slow for practical use. It would be really nice to finally have a build-once, deploy everywhere system

We will get there! :) With such momentum that JavaScript has now, in couple of years we will be able to use it at native speed!

Re: HTML5 Game Development

#26
post #11

Really wish phone makers would take HTML5 seriously. Right now their JS engines are too slow for practical use. It would be really nice to finally have a build-once, deploy everywhere system

I wish HTML5 would take HTML5 seriously. Is there even a standard yet?

Re: HTML5 Game Development

#27
post #23

No Opera support. Sucks.

Serious question (no seriously!)...

Given that you will always have to deal with service providers not supporting your browser, why do you choose to continue using it?

Usually there is an idealogical reason for this sort of stance, but Opera isn't FOSS, and that's the only reason I can think of that someone would choose to put up with an inferior software experience.

Why not switch to Chrome or Firefox?

Re: HTML5 Game Development

#28
post #22

Decided to try the first few lessons and got a fun error: > Expected 30 to be greater than 32.25806451612903. They need to clarify the erroneous function call. (I was calling setInterval with 30ms instead of 1000/30)

Did you post on their forums, or decide it would suit you better to broadcast your issue to people who aren't in a position to fix it?

Re: HTML5 Game Development

#29

Do they have a WebGL one, too?

CS291, interactive rendering ( https://www.udacity.com/course/cs291 ), is WebGL based. The instructor is Eric Haines, one of the authors of Real-Time Rendering, so I'm guessing the course will be a solid intro to real-time graphics that goes beyond a how to use WebGL tutorial.

[deleted]

Re: HTML5 Game Development

#30
post #24

I had fun using it but got a server error when I got to the loading audio portion of the lesson. It said the answer was correct but to try again. Overall I like where they are going with this. I just started on the path of HTML5 game making a few months ago so hopefully this can fill in some holes I may have.

They have numerous Firefox problems, use Chrome for quizzes.
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