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Ouya Android console up for pre-order on Amazon

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Re: Ouya Android console up for pre-order on Amazon

#21

"Every game on OUYA is free to try. We believe you shouldn't have to buy it unless you love it" That's pretty cool. Count me in.

I'm definitely happy they're building that in, rather than having two versions of every game like people tend to on the App Store. It's a bit of a mess on account of that.

Re: Ouya Android console up for pre-order on Amazon

#22
I backed Ouya because the idea of being able to "easily" publish the same app on phones and a console was too good to pass up. I'm just a Computer Science student tinkering with Android development in my spare time, and I can publish a game for a console. That's pretty amazing.

Re: Ouya Android console up for pre-order on Amazon

#23

Earlier quoted context omitted.

Notch: "See, the problem with Minecraft for the Ouya is that it's android, and our android version of Minecraft isn't exactly that super great." They've been working on it, but it still doesn't compare well to the PC version, or even the Xbox release. People are willing to accept a bit of a gimped version of their phone, because it's running on their phone. On a console (even one that costs less than a phone did) I t…

That's surprising. Wasn't Minecraft made in Java? You'd think the Android version would work best (after the PC one of course). Sounds to me like they just didn't care that much about the Android version.

Desktop CPUs are something like 10 times faster than the typical ARM mobile CPU. Plus a desktop would run the higher optimized JVM instead of Dalvik. I'm sure it is challenging to get Minecraft to run at a playable level of performance on mobile hardware, let alone drive HD resolutions.

Re: Ouya Android console up for pre-order on Amazon

#24
post #2

Nice, but does it have the cojones to keep up with Microsoft and Sony? Doubtful. I think this will be a niche console for geeks, because of one reason: Content. It's a vicious cycle. With no content, customers won't want it, and with no customers, content creators won't create any games or apps for it. Still, it looks very promising, I'm just unsure if developers will get content onto this thing.

I think you are right and it's not a big problem; there are enough geeks who do not get excited by the latest non-gameplay-but-great-graphics-fps (I rather play something like http://www.anodynegame.com/ any day). If that's enough mass to continue this console is the question. For geeks this thing is great; it looks good, it is small and cheap. I bought it via Kickstarter and I'll buy a few more, just to play with and make games on.

Re: Ouya Android console up for pre-order on Amazon

#25
post #12

Congrats to everyone on the team for shipping this. You guys are missing the point with the content argument. Developing for consoles has generally been a ridiculously expensive endeavor. This breaks that mold. Also what makes you think that someone won't buy a console just to play one (really good) game?

Developing for consoles has generally been a ridiculously expensive endeavor. This breaks that mold.

No, it doesn't. This shows that you can do some consumer facing and software development around an outdated commodity platform and release it. That is nontrivial and the Ouya team certainly deserves credit for it, but it is not on the same level as what Sony, Microsoft, and Nintendo do to produce their consoles. And it shows in the final product.

Also what makes you think that someone won't buy a console just to play one (really good) game?

I feel like you're wishcasting, which seems to be commonplace in Ouya discussions. What "really good" game is going to be a killer app for Ouya? The platform has very small reach and I can't see anyone with a truly promising title making it an Ouya exclusive.

Re: Ouya Android console up for pre-order on Amazon

#26

Earlier quoted context omitted.

Notch: "See, the problem with Minecraft for the Ouya is that it's android, and our android version of Minecraft isn't exactly that super great." They've been working on it, but it still doesn't compare well to the PC version, or even the Xbox release. People are willing to accept a bit of a gimped version of their phone, because it's running on their phone. On a console (even one that costs less than a phone did) I t…

That's surprising. Wasn't Minecraft made in Java? You'd think the Android version would work best (after the PC one of course). Sounds to me like they just didn't care that much about the Android version.

At the time, it was severely behind the PC version on features. It's still lagging, but it's been catching up. The biggest things are that that worlds are limited to a very small size and it's missing the two extra dimensions. I wouldn't be surprised if those features made it in for an Ouya release.

Re: Ouya Android console up for pre-order on Amazon

#27
post #9

Earlier quoted context omitted.

On the other hand, developing for this is a lot cheaper than the PS3 and 360. Much of its software is going to be ports of Android phone games, so developer adoption isn't the huge hurdle that it's been on other new ecosystems. The mobile appstores are so saturated that it's impossible to get noticed, at least at the start that will make Ouya attractive to developers even if it has a smaller customer base.

But most of the Android games are optimized for mobile and touch. It's like having a 400K sportscar with a 55mph speed limiter. The capability is there, but then there's nothing that really takes advantage of it. What value would developers find in porting their games to the Ouya? Not much, I suppose, unless there's a saturated market. Companies like Rovio and the guys who made Temple Run can afford it, but the small…

The ones that really depend on touch wouldn't work well, but there are plenty (especially shooters and RPGs) that try to duplicate twin-stick controls on to a touchscreen. Those are the games that will make sense to port.

IIRC the controller has a touchpad (not a touchscreen) in the middle, but I have no idea what anyone's going to do with it.

Re: Ouya Android console up for pre-order on Amazon

#29

I am most interested in the Plex/XBMC support. I have been looking for a small footprint XBMC box with enough power and this seems to fit the bill.

Me too. My real pet peeve with the PC/Multimedia world is that I can't watch TV on anything other than Windows Media Center- all the channels coming through my cable connection are locked.

It's fantastically annoying, because MythTV+XBMC would be a perfect TV watching solution. As it is, my best option for a set top box is to buy an Xbox 360, and I don't particularly feel like doing that.

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