Great game, very polished, but it looks like there's some kind of graphic glitch. After clearing 3 or 4 blocks, the top left Menu/Back button/area starts changing colors. Here's a screenshot: http://ompldr.org/vaGF3bA
Show HN: I built an Android game
21–30 of 68 posts
Re: Show HN: I built an Android game
#22Re: Show HN: I built an Android game
#23Re: Show HN: I built an Android game
#24Great game, very polished, but it looks like there's some kind of graphic glitch. After clearing 3 or 4 blocks, the top left Menu/Back button/area starts changing colors. Here's a screenshot: http://ompldr.org/vaGF3bA
It seems like an indicator of the current progress of the stage.
Re: Show HN: I built an Android game
#25Simple concept and excellent design. Just read the blog ( http://blog.kiip.me/ ), it seems that making puzzles and games does not seem to seem to be core to kiip.me? Can you share the decision to create this app? Was it a showcase on an app being integrated into the kiip reward system?
I've been wanting to create 7x7 for Android for a while to be a reliable testing platform for our SDK as well as to showcase our reward system on Android. I finally had some free cycles recently and made it.
If anyone is wondering why it looks completely different than the iOS version, it's because they let me (an Android engineer) do the design all on my own too :P
7x7 iOS: https://itunes.apple.com/us/app/7x7/id423677957?mt=8
Re: Show HN: I built an Android game
#26Good to see our competing devs from a different aspect.
Re: Show HN: I built an Android game
#27Simple concept and excellent design. Just read the blog ( http://blog.kiip.me/ ), it seems that making puzzles and games does not seem to seem to be core to kiip.me? Can you share the decision to create this app? Was it a showcase on an app being integrated into the kiip reward system?
This game concept was actually one of the games that inspired Kiip. Two of our Co-founders, Amadeus and Courtney, had created it for iOS under the name of Skeemo before Kiip and wanted to reward users who got high scores. We since re-branded it as 7x7 and it became our testing platform for our SDK as well as to showcase our reward system on iOS. I've been wanting to create 7x7 for Android for a while to be a reliable…
Re: Show HN: I built an Android game
#28[0] https://play.google.com/store/apps/details?id=pl.submachine....
Re: Show HN: I built an Android game
#29Gorgeous. It's one of the few games I've seen (Gyro[0] being another one) that truly look at home on Android. [0] https://play.google.com/store/apps/details?id=pl.submachine....
Re: Show HN: I built an Android game
#30Subtle design influences from Letterpress, looks like. I don't have an Android device so I can't say more than that, but it looks nice!