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Dutch Train Map Simulator

spoorkaart.zaza.dev

21–30 of 54 posts

Re: Dutch Train Map Simulator

#21
post #2

Nice. But don’t try on mobile screen. It seems that a lot of vibe coders forget (or just skip it) to add to prompt “do a mobile version of website as well”.

It's a lot of work for very little return, especially for a hobby or side project

Re: Dutch Train Map Simulator

#22
post #12

If you're ever in the Netherlands, you HAVE to checkout Amsterdam's Lelylaan station. Absolutely beautiful.

Is this a joke? It's the worst station in Amsterdam, followed by Duivendrecht.

Yes it's a long standing meme, mostly on reddit.

Re: Dutch Train Map Simulator

#23

The Netherlands might not have the most extensive or fast rail network, but it's frequencies are pretty much unbeatable. In some places it runs more as a metro network than a heavy rail one. This visualisation shows that nicely!

Wasn't my experience, frequencies are fine but I don't think it's unbeatable at all. The default simulation is 50x speed by the way, perhaps that gave you the impression.

> but I don't think it's unbeatable at all

Based on... What exactly? The Dutch rail network is already considered the busiest network in Europe. So I'm really interested what knowledge you bring that says that it could be busier if many experts say that the busiest trajectories (look at Amsterdam - Schiphol and Amsterdam - Utrecht, for example) are at max capacity already.

Re: Dutch Train Map Simulator

#24
post #21
post #2

Nice. But don’t try on mobile screen. It seems that a lot of vibe coders forget (or just skip it) to add to prompt “do a mobile version of website as well”.

It's a lot of work for very little return, especially for a hobby or side project

I get it. In fact, managing and debugging two versions sucks.

In such cases, you can easily implement simple device detection and display “this is desktop app only”…

Re: Dutch Train Map Simulator

#26

Earlier quoted context omitted.

Wasn't my experience, frequencies are fine but I don't think it's unbeatable at all. The default simulation is 50x speed by the way, perhaps that gave you the impression.

> but I don't think it's unbeatable at all Based on... What exactly? The Dutch rail network is already considered the busiest network in Europe. So I'm really interested what knowledge you bring that says that it could be busier if many experts say that the busiest trajectories (look at Amsterdam - Schiphol and Amsterdam - Utrecht, for example) are at max capacity already.

Upgrading to full ERTMS can increase capacity on the Utrecht Amsterdam line. Longer platforms with longer trains. Reducing accessibility in the trains* for more seating. Less seats. Removing first class. Remove train crossing. Buy out NIMBIES. There is plenty you can do to increase passenger capacity on that line.

*) If you want to absolutely maximize passengers in a train you can reduce the number of toilets to one or switch to the peebag system the old trains had. And reduce the amount of wheelchair spots to the absolutely lawfully required amount. I’m not saying this is a good thing, just spinning some ideas to increase passenger capacity.

Re: Dutch Train Map Simulator

#27
post #26

Earlier quoted context omitted.

> but I don't think it's unbeatable at all Based on... What exactly? The Dutch rail network is already considered the busiest network in Europe. So I'm really interested what knowledge you bring that says that it could be busier if many experts say that the busiest trajectories (look at Amsterdam - Schiphol and Amsterdam - Utrecht, for example) are at max capacity already.

Upgrading to full ERTMS can increase capacity on the Utrecht Amsterdam line. Longer platforms with longer trains. Reducing accessibility in the trains* for more seating. Less seats. Removing first class. Remove train crossing. Buy out NIMBIES. There is plenty you can do to increase passenger capacity on that line. *) If you want to absolutely maximize passengers in a train you can reduce the number of toilets to one…

You're suggesting to _reduce_ accessibility?!

Re: Dutch Train Map Simulator

#28
post #2

Nice. But don’t try on mobile screen. It seems that a lot of vibe coders forget (or just skip it) to add to prompt “do a mobile version of website as well”.

I just tried it on an iPhone and it worked...fine? The collapsible configuration panel has some placement issues, but otherwise the page is perfectly usable.

Secondly, it's a tosser simulation. It isn't a transit app for someone running to catch the train. Someone "vibe coded" it for novelty and they owe you, or anyone else, literally nothing.

As ucosty mentioned, "It's a lot of work for very little return". As some who made dozens of fun little web gadgets and toys that hit viral success, there is something remarkable about how entitled people get for something that literally benefitted me in absolutely no ways.

Re: Dutch Train Map Simulator

#29

The Netherlands might not have the most extensive or fast rail network, but it's frequencies are pretty much unbeatable. In some places it runs more as a metro network than a heavy rail one. This visualisation shows that nicely!

If I remember correctly the Tokaido Shinkansen goes every 3-4 minutes. I think the frequency on the Utrecht-Amsterdam stretch is on average 5 minutes?

Re: Dutch Train Map Simulator

#30
post #2

Nice. But don’t try on mobile screen. It seems that a lot of vibe coders forget (or just skip it) to add to prompt “do a mobile version of website as well”.

As a plebeian with only a phone I was not able to use this website.

"Desktop Site" works fine.
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