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User Interfaces of the Demo Scene

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Re: User Interfaces of the Demo Scene

#21

[dead]

Productivity was usually excellent once you discovered and learned all the little details of the UI, which could take a while (think of vim versus regular text editors). Most of those tools were basically 'single-page-apps', e.g. all features crammed into a single UI page, but it also meant that all features were only one mouse click away.

Re: User Interfaces of the Demo Scene

#24
post #10

I first thought "Elite Sinus Producer" and "The Sinus Creator" were trackers specifically designed for creating nasal-sounding music; but of course the explanation for why the term "sinus" came to be used instead of "sine" is likely because many demosceners were from a native European background, and their language retained the Latin origin word instead of deprecating its usage in favour of "sine", as happened in Eng…

Can confirm it's sinus in Norwegian, Swedish, Danish, Dutch, French.

Also in Polish.

Re: User Interfaces of the Demo Scene

#25
I vividly remember FastTracker II, and how intuitive and tactile it felt to get things done in it, despite the minimal user interface real estate. As an example, there were no sound effects. So, I routinely manually created echo effects by copying the sounds from one channel to another one of the available channels, offsetting the notes by a few ticks and lowering the volume. It was simpler times.

Re: User Interfaces of the Demo Scene

#26

ahhh, fasttracker. my best friend made albums and albums of "dope industrial" with that in the 90s... I had the cassette tapes in my car. I watched him on it a lot. He was the only one of us who didn't play guitar or bass or keyboards (he was a drummer). I'd say that was a very sophisticated piece of software, small on size though it was, not comparable to a demoscene demo in any way. But iirc the keyboard shortcuts…

For me, Fasttracker II still remains the most nostalgic, intuitive, immersive DAW ever made. Aslo, one of the best thought-out pieces of software in general. I wrote so many tracks on it, some of which played on local FM radio and in clubs. Fondest memories circa 1996-2001. Only many years later, Ableton managed to create another DAW that got close to FT in spirit, which is don't impede the creative flow . A DAW writ…

There's also Renoise, which tries to marry the contemporary DAW with a tracker-style timeline.

https://www.renoise.com

Re: User Interfaces of the Demo Scene

#27
post #10

I first thought "Elite Sinus Producer" and "The Sinus Creator" were trackers specifically designed for creating nasal-sounding music; but of course the explanation for why the term "sinus" came to be used instead of "sine" is likely because many demosceners were from a native European background, and their language retained the Latin origin word instead of deprecating its usage in favour of "sine", as happened in Eng…

Can confirm it's sinus in Norwegian, Swedish, Danish, Dutch, French.

[deleted]

Re: User Interfaces of the Demo Scene

#28
I miss the colorful interfaces of DOS, before standardisation and "human interface guidelines" were even a thing.

As a kid, running an .exe from the floppy discs my father was bringing home from work meant being blasted with unknown colours and sounds, never knowing what to expect. Just experiencing random user interfaces from programs and games was great fun.

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