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Introducing Trifecta, the first iPhone game to come out of the App Academy

krisallenfields.tumblr.com

21–30 of 38 posts

Re: Introducing Trifecta, the first iPhone game to come out of the App Academy

#21
post #16

Earlier quoted context omitted.

Surprising that after being a pro poker player for so long (I was too) you're so anxious to go work for the man!

Heh. I'm anxious to do something meaningful. Poker was fun and challenging for a while but eventually it turned into a grind.

Right. I can understand wanting to get away from poker. What I meant was, I'm surprised your whole focus is on getting a job - as opposed to remaining self-employed. Surely you enjoyed setting your own schedule and not having a boss. It's certainly possible to keep those perks as a developer.

I suppose wife+baby+parents changes things. Anyway, good luck!

Re: Introducing Trifecta, the first iPhone game to come out of the App Academy

#22
post #21

Earlier quoted context omitted.

Heh. I'm anxious to do something meaningful. Poker was fun and challenging for a while but eventually it turned into a grind.

Right. I can understand wanting to get away from poker. What I meant was, I'm surprised your whole focus is on getting a job - as opposed to remaining self-employed. Surely you enjoyed setting your own schedule and not having a boss. It's certainly possible to keep those perks as a developer. I suppose wife+baby+parents changes things. Anyway, good luck!

Actually I technically still am self employed. I'm doing contract work as a freelancer. Thankfully I haven't had any problem finding enough work to keep me busy. In any case, I do love the freedom of setting my own hours but the priority is providing stability for my family.

Re: Introducing Trifecta, the first iPhone game to come out of the App Academy

#23
Nice gameplay and story.

I found your earnings online which I found interesting. I'm thinking your poker career might resemble that of many other professional poker players: http://www.pokerpages.com/player-profile/kris-fields.htm

But data that isn't including the cost of buy ins to events.

Re: Introducing Trifecta, the first iPhone game to come out of the App Academy

#24
post #23

Nice gameplay and story. I found your earnings online which I found interesting. I'm thinking your poker career might resemble that of many other professional poker players: http://www.pokerpages.com/player-profile/kris-fields.htm But data that isn't including the cost of buy ins to events.

Thank you! You're probably right. My poker career is a bit of a bell curve with the center being of the curve being the year before the UIGEA.

That's a good link but it leaves out a lot of information, like how many tournaments I entered but didn't cash in as well as online earnings. And it doesn't include the tournaments in the Bahamas where I had a great run.

Re: Introducing Trifecta, the first iPhone game to come out of the App Academy

#25
I really enjoy this game. I love a new take on the classic block game. Lumines is a personal favorite.

There is no music in this game and that would be fine if you could listen to iTunes or Spotify while playing it but that currently doesn't seem to work. Any plans on adding this feature? The gameplay does not need to "sync" to the music in any way, it's just that I would love to be able to listen to music in the background.

Once again, very well done. It's a visually appealing, fun game. I also like the animation on the info page.

Re: Introducing Trifecta, the first iPhone game to come out of the App Academy

#26
There seems to be a problem with the 'unlimited' mode. See https://www.dropbox.com/s/rsg7xio42olllwr/trifecta.png

If you can look at the left-most column, you'll see that the game ended because that column overflowed; however, no 3-block of the same colour was available in that column and its neighbour (and so forth), so eventually I had no possibility of being able to reduce that column and save the game. I'd consider that a level-generation problem. What do you think?

Re: Introducing Trifecta, the first iPhone game to come out of the App Academy

#27
post #10
post #8

Good job! I love the simulation in the credits screen. What's the pixel font? One of the '04b' series?

thanks kranner! yes the font is '04b03' in fact :)

Excellent. I recognized it because I use '04b03b' in my own iPhone game 'Alphabet Connection: Arukone' :)

Re: Introducing Trifecta, the first iPhone game to come out of the App Academy

#28
post #26

There seems to be a problem with the 'unlimited' mode. See https://www.dropbox.com/s/rsg7xio42olllwr/trifecta.png If you can look at the left-most column, you'll see that the game ended because that column overflowed; however, no 3-block of the same colour was available in that column and its neighbour (and so forth), so eventually I had no possibility of being able to reduce that column and save the game. I'd consid…

Some tweaking could definitely be done, especially on unlimited. That being said, there shouldn't always be a 3-block combo to clear. If there were, the game would be too easy and would likely go on forever. Instead, the challenge is to be patient and think ahead. Ex. If I clear these 3 blocks now, how will it line up the others? Will it create more clearable blocks or less?

But even when you think ahead and play as strategic as possible, I think the unlimited mode is probably a bit too hard right now.

Re: Introducing Trifecta, the first iPhone game to come out of the App Academy

#29
post #25

I really enjoy this game. I love a new take on the classic block game. Lumines is a personal favorite. There is no music in this game and that would be fine if you could listen to iTunes or Spotify while playing it but that currently doesn't seem to work. Any plans on adding this feature? The gameplay does not need to "sync" to the music in any way, it's just that I would love to be able to listen to music in the bac…

Thank you, and yeah, I think music of some sort will be added in the future. I don't know if we'll add in our own tracks, allow you to select from your own library, or both. But we will almost certainly add music sometime in the near future.

Re: Introducing Trifecta, the first iPhone game to come out of the App Academy

#30
post #27
post #10

Earlier quoted context omitted.

thanks kranner! yes the font is '04b03' in fact :)

Excellent. I recognized it because I use '04b03b' in my own iPhone game 'Alphabet Connection: Arukone' :)

Oh cool. We'll have to check it out.
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