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MoonBASIC: A modern BASIC for building 2D and 3D games

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Re: MoonBASIC: A modern BASIC for building 2D and 3D games

#21

I used to love posts like this. I even wrote my own basic runtime environment back in the day. But lately, because of AI, I've completely lost interest in this kind of stuff. I don't say that lightly. I've been coding since I was 11 and loved every minute of it. I'm 52 now, and once I fully gave in to using AI, I pretty much stopped writing code myself. Has anyone else felt like they've lost that spark?

Same here, if it isn't written by myself.

At work, we are even not doing that much code anymore, what used to be microservices now are mcp tools, and it is basically orchestration across SaaS products, with low code, no code tools.

Thankfully at home I can do whatever I want, when I get some coding time available.

Re: MoonBASIC: A modern BASIC for building 2D and 3D games

#22

I used to love posts like this. I even wrote my own basic runtime environment back in the day. But lately, because of AI, I've completely lost interest in this kind of stuff. I don't say that lightly. I've been coding since I was 11 and loved every minute of it. I'm 52 now, and once I fully gave in to using AI, I pretty much stopped writing code myself. Has anyone else felt like they've lost that spark?

>But lately, because of AI, I've completely lost interest in this kind of stuff.

I'm a few years older -and yes, I feel the same way. Not just in programming and geek stuff but in creativity too.

It seems literally pointless, since what everyone else is doing involves AI. It literally takes the point away since folks will simply say "oh, who cares? Look at this shit I made in AI instead"

Re: MoonBASIC: A modern BASIC for building 2D and 3D games

#23

I used to love posts like this. I even wrote my own basic runtime environment back in the day. But lately, because of AI, I've completely lost interest in this kind of stuff. I don't say that lightly. I've been coding since I was 11 and loved every minute of it. I'm 52 now, and once I fully gave in to using AI, I pretty much stopped writing code myself. Has anyone else felt like they've lost that spark?

>I've been coding since I was 11 and loved every minute of it

Can you share some of the stuff you have made (before LLMs)?

Re: MoonBASIC: A modern BASIC for building 2D and 3D games

#24
post #22

I used to love posts like this. I even wrote my own basic runtime environment back in the day. But lately, because of AI, I've completely lost interest in this kind of stuff. I don't say that lightly. I've been coding since I was 11 and loved every minute of it. I'm 52 now, and once I fully gave in to using AI, I pretty much stopped writing code myself. Has anyone else felt like they've lost that spark?

>But lately, because of AI, I've completely lost interest in this kind of stuff. I'm a few years older -and yes, I feel the same way. Not just in programming and geek stuff but in creativity too. It seems literally pointless, since what everyone else is doing involves AI. It literally takes the point away since folks will simply say "oh, who cares? Look at this shit I made in AI instead"

>It literally takes the point away since folks will simply say "oh, who cares? Look at this shit I made in AI instead"

But that does not make any sense what so ever. Who cares how you did it.

I think people are going to me more sympathetic if you said that you didn't use LLMs to build it.

Re: MoonBASIC: A modern BASIC for building 2D and 3D games

#25

I used to love posts like this. I even wrote my own basic runtime environment back in the day. But lately, because of AI, I've completely lost interest in this kind of stuff. I don't say that lightly. I've been coding since I was 11 and loved every minute of it. I'm 52 now, and once I fully gave in to using AI, I pretty much stopped writing code myself. Has anyone else felt like they've lost that spark?

>because of AI, I've completely lost interest in this kind of stuff.

Where did the joy for doing it came from, before LLMs?

I mean, did people stop playing with LEGOs because we now have 3D printers?

Either you didn't really "enjoy" making stuff before, and were only doing it as a means to an end. Or you are just misguided for a bit, and will come back to it a while later..

Re: MoonBASIC: A modern BASIC for building 2D and 3D games

#26

I used to love posts like this. I even wrote my own basic runtime environment back in the day. But lately, because of AI, I've completely lost interest in this kind of stuff. I don't say that lightly. I've been coding since I was 11 and loved every minute of it. I'm 52 now, and once I fully gave in to using AI, I pretty much stopped writing code myself. Has anyone else felt like they've lost that spark?

> once I fully gave in to using AI

58 here. I won't even touch it.

It seems to be heroin combined with cocaine for programmers. Not even once.

AI: Just Say No.

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