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Launch HN: Drafted (YC P26) – Models for residential architecture

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21–30 of 64 posts

Re: Launch HN: Drafted (YC P26) – Models for residential architecture

#21
post #18

This is really cool! First thing that came to mind is that I would use this for a sim city style video game

We've had people design a house in the software and then recreate it in the sims. We also added .GLB file types because game designers were wanting to put houses in their video games.

Re: Launch HN: Drafted (YC P26) – Models for residential architecture

#23
This is interesting and cool for entertainment, but it's extremely hard to picture using this as a replacement for an architect.

We're building an ADU right now and the floorplan design was a very small part of what our architect did. So much more of the value came from the relationships he has with the structural and geotechnical engineers we used as well as the relationship with our city building department.

This really strikes me as a product in search of a problem.

Maybe a homeowner could use this for initial planning before finding an architect to use, but at that point you're competing with pencil and paper.

Re: Launch HN: Drafted (YC P26) – Models for residential architecture

#24

This is interesting and cool for entertainment, but it's extremely hard to picture using this as a replacement for an architect. We're building an ADU right now and the floorplan design was a very small part of what our architect did. So much more of the value came from the relationships he has with the structural and geotechnical engineers we used as well as the relationship with our city building department. This r…

How much structural and geotechnical detail does an ADU need?

Re: Launch HN: Drafted (YC P26) – Models for residential architecture

#25

I just looked at the very first one featured on your website ("Sprawling Dark 5 Bed")[1]: - A car parked in the garage perpendicular to the door and the other differently-sized car - A bedroom missing a closet - Attached bathrooms with multiple sinks - An office with a weird entrance from a dead space from the garage - External doors that open the wrong way (against fire code in most places) - Closet doors opening in…

I appreciate the feedback. They aren't perfect. The renders are just aethetic images that often rewrite the plan, the base plan that you can download doesn't include these. We are working on adding the generation for these objects directly into the base generation to fix these issues. They currently just serve as a way to get more context quickly so people can understand the floor plan better. If you're someone looki…

I try to avoid hating but that's pretty rough.

Re: Launch HN: Drafted (YC P26) – Models for residential architecture

#26
post #11

I just looked at the very first one featured on your website ("Sprawling Dark 5 Bed")[1]: - A car parked in the garage perpendicular to the door and the other differently-sized car - A bedroom missing a closet - Attached bathrooms with multiple sinks - An office with a weird entrance from a dead space from the garage - External doors that open the wrong way (against fire code in most places) - Closet doors opening in…

This is a lot of fun. https://cdn.drafted.ai/thumb/drafts/27019/generations/98723/... - off-bathroom conference room! - side-by-side toilets - garage inaccessible except via bathroom it's engrossing! Also most (but not all!) of the designs seem to omit laundry facilities. I wonder whether there's a pattern there.

Bidet?

Re: Launch HN: Drafted (YC P26) – Models for residential architecture

#28
As others have mentioned, building custom homes is the last place I'd use AI.

But if you're considering a pivot, interior design would be a great direction!

Given the space and furniture I have or could buy, what are my alternatives for flow and light and usability? What if energy or allergens are an issue?

This could engage users and has natural add-on's for buying things that would help monetize with price discrimination. End-users could be happy to explore, but you might have more features for designers.

You could fine-tune based on all the home-decorating videos and materials, add MCP for physical models (layout/positioning, environment), and use video models for ingesting current and visualizing results.

Re: Launch HN: Drafted (YC P26) – Models for residential architecture

#29
post #26
post #11

Earlier quoted context omitted.

This is a lot of fun. https://cdn.drafted.ai/thumb/drafts/27019/generations/98723/... - off-bathroom conference room! - side-by-side toilets - garage inaccessible except via bathroom it's engrossing! Also most (but not all!) of the designs seem to omit laundry facilities. I wonder whether there's a pattern there.

Bidet?

A bidet would be cool and something we can add to the roadmap!
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