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“Kitten Space Agency”, a Spiritual Successor to “Kerbal Space Program” (2025)

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21–30 of 69 posts

Re: “Kitten Space Agency”, a Spiritual Successor to “Kerbal Space Program” (2025)

#21

So excited to play this but also sad that they didn't get the IP to use Kerbals. Not loving the cutesy baby kittens.. should have gone with a more serious animal like capybaras.

'Kapybara Space Program' has actually already been done as an April Fool's post by the previous studio that worked on Kerbal Space Program 2:

https://forum.kerbalspaceprogram.com/topic/216143-kapybara-s...

Re: “Kitten Space Agency”, a Spiritual Successor to “Kerbal Space Program” (2025)

#22

So excited to play this but also sad that they didn't get the IP to use Kerbals. Not loving the cutesy baby kittens.. should have gone with a more serious animal like capybaras.

I bet there will be mods in no time to bring the Kerbals back :)

Re: “Kitten Space Agency”, a Spiritual Successor to “Kerbal Space Program” (2025)

#23
post #19

I’m primarily a coding instructor but I also teach lessons based around Kerbal Space Program. From that angle I’m pretty happy where these devs are going with the sandbox and level of freedom they plan on giving users. One reason my students seem to really like KSP are all the different things you can do/build (especially space planes). While it does have a high difficulty curve when it comes to the controls, once th…

somewhere they have an FAQ where one of the questions is about Mac support, i remember the response being something like "most of the developers use Macs so it might happen"

edit: here - https://kittenspaceagency.wiki.gg/wiki/Frequently_asked_ques...?

Re: “Kitten Space Agency”, a Spiritual Successor to “Kerbal Space Program” (2025)

#24
post #5

Using kittens is a master stroke. If done right, the internet will reward them.

I was surprised how much backlash there is over using kittens. It turned out that people are worried they’ll get too attached to the kittens to be able to enjoy them becoming engulfed in massive explosions.

There is historical precedent tho: https://en.wikipedia.org/wiki/F%C3%A9licette

Re: “Kitten Space Agency”, a Spiritual Successor to “Kerbal Space Program” (2025)

#25

Let me know when I can run it on my Mac. I realize I'm 1% of the world but I can't even be bothered to unfuck the gaming machines I own that are gathering dust. Just let me use my main workstation and I'll play the shit out of it

I wish it were open-source, especially since it's being distributed "pay-what-you-want" anyway. If they released the source, they could get free labor to port to Mac or even console homebrew.

Re: “Kitten Space Agency”, a Spiritual Successor to “Kerbal Space Program” (2025)

#26
post #5

Using kittens is a master stroke. If done right, the internet will reward them.

I was surprised how much backlash there is over using kittens. It turned out that people are worried they’ll get too attached to the kittens to be able to enjoy them becoming engulfed in massive explosions.

Now that's funny.

"They're too easy to get sentimentally attached to, and then it makes me sad if I blow them up!"

Honestly this probably enhances the sandbox nature of the game by making the stakes more palpable.

Re: “Kitten Space Agency”, a Spiritual Successor to “Kerbal Space Program” (2025)

#27

So excited to play this but also sad that they didn't get the IP to use Kerbals. Not loving the cutesy baby kittens.. should have gone with a more serious animal like capybaras.

I bet there will be mods in no time to bring the Kerbals back :)

There was a mod within 24 hours of the tech demo being released :)

Re: “Kitten Space Agency”, a Spiritual Successor to “Kerbal Space Program” (2025)

#28

Let me know when I can run it on my Mac. I realize I'm 1% of the world but I can't even be bothered to unfuck the gaming machines I own that are gathering dust. Just let me use my main workstation and I'll play the shit out of it

You are not, in fact, 1% here. I saw numbers like 77% of players using Windows, 12% on macOS and 9% on Linux for the game.

Also, developers seem to have an experimental Linux build and code building for macOS according to the wiki:

https://kittenspaceagency.wiki.gg/wiki/Frequently_asked_ques...?

I have a lot of opinions on shipping games on macOS, but they mostly about lack of technical barriers to be honest, so I'll leave them with myself.

Re: “Kitten Space Agency”, a Spiritual Successor to “Kerbal Space Program” (2025)

#29

Let me know when I can run it on my Mac. I realize I'm 1% of the world but I can't even be bothered to unfuck the gaming machines I own that are gathering dust. Just let me use my main workstation and I'll play the shit out of it

I wish it were open-source, especially since it's being distributed "pay-what-you-want" anyway. If they released the source, they could get free labor to port to Mac or even console homebrew.

They answered this on their wiki:

> Will KSA be open source?

The game is not expected to be made open source due to certain dependencies that are not also open source. Public code contributions may be opened up in the future pending concerns around effectively managing the potential volume of code contributions.

Re: “Kitten Space Agency”, a Spiritual Successor to “Kerbal Space Program” (2025)

#30

Earlier quoted context omitted.

Aren't the kerbals basically minions with dignity?

Not mine. My kerbin's ocean is full of them now.

Not sure if that's more or less bad than the dozens of kerbals polluting my LKO for, uh... reasons.

Since I play with no mods I guess they're all still technically alive since they don't require food or water and have an apparently infinite supply of oxygen.

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