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Six years perfecting maps on watchOS

david-smith.org

21–30 of 130 posts

Re: Six years perfecting maps on watchOS

#21

The fact that there is no 1st party Apple made hiking and topography map on the Apple Watch is such a failure, not even on the most expensive “made for explorers” Watch Ultra. And things like gpx import is just a mere dream It’s a lifestyle device after all but still

Didn't it take them 10+ years to make a calculator app for the iPad?

Re: Six years perfecting maps on watchOS

#22
post #14

The fact that there is no 1st party Apple made hiking and topography map on the Apple Watch is such a failure, not even on the most expensive “made for explorers” Watch Ultra. And things like gpx import is just a mere dream It’s a lifestyle device after all but still

Honestly, the less Apple made apps, the better for the ecosystem and the quality of the apps in general. Apple's recent "sherlocked" apps are not good quality at all, but they make it substantially more difficult for 3rd parties to compete with the now default offerings.

Not a developer, but I feel like Apple improving the defaults has been good for the ecosystem. The Reminders app is an example of this, because as it has gotten better over the years, the baseline for a good iOS to-do app has been raised, without reducing the market.

Re: Six years perfecting maps on watchOS

#23

For others curious like I was, it seems he hired a cartographer to render essentially a set of huge, nice-looking, custom map images with details like hiking trails that Apple Maps doesn't have. So unlike Apple Maps, which is dynamically rendered, it basically shows image tiles. It allows for a nicer-looking, more detailed map, but affects things like needing separate downloads for different zoom levels, rotation, up…

The use of the cartographer to generate separate designs and the technology used to render/deliver those designs are two entirely separate concerns.

His original map provider offers both vector and raster tile services: https://www.thunderforest.com/maps/outdoors/

A common pattern is to use a vector tile service + style definition directly or to generate raster tiles if those are desired.

Re: Six years perfecting maps on watchOS

#25
post #14

The fact that there is no 1st party Apple made hiking and topography map on the Apple Watch is such a failure, not even on the most expensive “made for explorers” Watch Ultra. And things like gpx import is just a mere dream It’s a lifestyle device after all but still

Honestly, the less Apple made apps, the better for the ecosystem and the quality of the apps in general. Apple's recent "sherlocked" apps are not good quality at all, but they make it substantially more difficult for 3rd parties to compete with the now default offerings.

[deleted]

Re: Six years perfecting maps on watchOS

#26

As a pedometer++ user, it is amazing the attention to detail David has maintained over the years. The evolution is crazy.

I’m interested since it’s clear this is a passionate and talented developer, but it seems the primary feature is step tracking, which iPhone already does by default. Is Pedometer++’s step counting somehow more accurate?

Re: Six years perfecting maps on watchOS

#27

Earlier quoted context omitted.

We really can't afford to keep blacklisting words for reasons that have no basis in reality. We're gonna run out of words. (parent edited their comment - the suggestion was that "pedometer" is a bad name because of the first four letters being reminiscent of pedophiles and Epstein)

Can we also not ban people for pointing out an evidently funny naming?

Who was banned?

Re: Six years perfecting maps on watchOS

#28
Really enjoyed reading this. A lot. Reminds me when I was a teenager reading technical blogs in the earlier days of the internet.

BTW, that last line about hiring/commissioning a cartographer, very rad and cool :~)

Re: Six years perfecting maps on watchOS

#29
post #14

The fact that there is no 1st party Apple made hiking and topography map on the Apple Watch is such a failure, not even on the most expensive “made for explorers” Watch Ultra. And things like gpx import is just a mere dream It’s a lifestyle device after all but still

Honestly, the less Apple made apps, the better for the ecosystem and the quality of the apps in general. Apple's recent "sherlocked" apps are not good quality at all, but they make it substantially more difficult for 3rd parties to compete with the now default offerings.

Generally speaking, Apple should be improving and adding to the base operating system all the time, including new apps. It is better for their users including new users if the phone itself is capable of more out of the box.

Where they fall short though, the App Store is right there. There’s almost always a better alternative for those who value having something better.

Re: Six years perfecting maps on watchOS

#30
post #23

For others curious like I was, it seems he hired a cartographer to render essentially a set of huge, nice-looking, custom map images with details like hiking trails that Apple Maps doesn't have. So unlike Apple Maps, which is dynamically rendered, it basically shows image tiles. It allows for a nicer-looking, more detailed map, but affects things like needing separate downloads for different zoom levels, rotation, up…

The use of the cartographer to generate separate designs and the technology used to render/deliver those designs are two entirely separate concerns. His original map provider offers both vector and raster tile services: https://www.thunderforest.com/maps/outdoors/ A common pattern is to use a vector tile service + style definition directly or to generate raster tiles if those are desired.

Good point, I assumed he was using images because his screenshots show text perfectly following the curves of rivers, which seems hard to do with dynamic rendering.
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