Live data from Hacker News

Self-updating screenshots

interblah.net

21–30 of 80 posts

Re: Self-updating screenshots

#21
Bravo. This is incredibly useful, and really improves the quality of documentation, especially for many applications whose design and UI are always in flux.

Re: Self-updating screenshots

#22

Nice! I actually started to build this exact thing a couple years back, and ended up abstracting it out to something more generic with https://picshift.io/ . That said, I still love the screenshot use case - the original name of this project was ScreenSync ;)

Neat, good job, and good to have these different approaches out there

Re: Self-updating screenshots

#23
> Then you change the UI slightly – tweak a colour, move a button, update some copy – and suddenly every screenshot that includes that element is stale. You know they’re stale. Your users might not notice, but you know, and it gnaws at you.

F

Related: Sabotaging projects by overthinking, scope creep, and structural diffing – https://news.ycombinator.com/item?id=47890799

Re: Self-updating screenshots

#24
post #23

> Then you change the UI slightly – tweak a colour, move a button, update some copy – and suddenly every screenshot that includes that element is stale. You know they’re stale. Your users might not notice, but you know, and it gnaws at you. F Related: Sabotaging projects by overthinking, scope creep, and structural diffing – https://news.ycombinator.com/item?id=47890799

Read the article you’re linking to, it is not relevant here.

Re: Self-updating screenshots

#26

Very cool. For the small casual games I've been vibe coding, I always start from a place where the application has a CLI where it can run headless, rendering to offscreen texture, with a a screenshot command as well as performance instrumentation. It takes no time to include all this, and gives the agent a way to automate the ui and inspect important things. It also lets me trivially have the agent update screenshots…

> It takes no time to include all this

In some cases it does. Which engine?

Re: Self-updating screenshots

#28
Awesome! Now you could even go a step further and add satori to the pipeline to add content to the the fresh screenshot. This way annotation could be easily added to the screenshot.

Re: Self-updating screenshots

#30
Wouldn’t a real live render approach work in this case? Have a live preview of your tool inside a rectangle. If the tool is light it should be optimal visually: it will respect browser rendering settings like accessibility parameters or custom addons.
Post reply on HN