100,000 stars
21–30 of 115 posts
Re: 100,000 stars
#22Edit: I'm sorry for my misleading and value-free comment. Allow me to clarify: THIS EXPERIMENT LOOKS LIKE HOT BROKEN GARBAGE ON CHROME FOR MAC, A FACT WHICH MAY BE OF INTEREST TO PERHAPS HALF OF THE HACKER NEWS READERSHIP WHO WILL MOST LIKELY EXPERIENCE THE SAME VISUAL CORRUPTION AT VARIOUS VIEW LEVELS. SOME MAY VIEW THIS AS UNFORTUNATE, AS THE INTENDED EXPERIENCE IS A WORTHY ONE THAT EXERCISES A NUMBER OF CUTTING EDGE WEB PRESENTATION TECHNIQUES THAT ARE LIKELY TO GAIN SIGNIFICANT TRACTION IN THE NEAR FUTURE.
Re: 100,000 stars
#23MBP Chrome here, I see maybe 50 closest stars. When I zoom out, the stars in galaxy are just transparent squares. Doesn't look like http://shanearmstrong.co.uk/content/cdn/the_beauty_of_the_co... or http://www.chromeexperiments.com/detail/100000-stars/img/ahZ...
Re: 100,000 stars
#24Was I the only one really hoping for "Reticulating Splines"?
Re: 100,000 stars
#25Works fine in Safari.
Re: 100,000 stars
#26Warning: Scientific accuracy is not guaranteed. Please do not use this visualization for interstellar navigation.
Re: 100,000 stars
#27On my MBP scrolling is backwards (swipe up moves closer), and mouse motion controls the camera offset angle. It's easy to write the code this way, but awkward and surprising during use. It's better to pretend that the hand manipulates the model, with a swipe up pushing it away and a swipe right turning the model counterclockwise around the vertical axis of the view.
Swiping up to move closer feels natural to me. Perhaps it is the other platforms that are wrong?
Re: 100,000 stars
#28WOW, that is amazing. I'm always blown away by stuff like this, where you can actually get a sense of how small we all are and how distant even the closest neighbor stars are. I just close my eyes for a minute and think (or try to), what would it be like for those people that are finally able to reach, say, Vega (I know it's not the closest). Sure, this is not a big deal in sci-fi, but for reality, it's pretty mind b…
Re: 100,000 stars
#29Could someone explain how this is built or give an overview of how it works? In the 'about' page http://www.chromeexperiments.com/detail/100000-stars/ it says WebGL and CSS3D, but I'm wondering how they fit together and what does what.
Is there a better way to view the source than just 'view source' in chrome?
I know a number of programming languages and I'd like to learn more about how this project works. [Saw the link to book on graphic programming in other comments below http://www.arcsynthesis.org/gltut/index.html, but how to "take apart and study" this project? ] Kudos to anyone who can point me in the right direction. Thanks!
Re: 100,000 stars
#30WOW, that is amazing. I'm always blown away by stuff like this, where you can actually get a sense of how small we all are and how distant even the closest neighbor stars are. I just close my eyes for a minute and think (or try to), what would it be like for those people that are finally able to reach, say, Vega (I know it's not the closest). Sure, this is not a big deal in sci-fi, but for reality, it's pretty mind b…
Same.
If you don't already own a pair, I'd recommend getting a basic pair of binoculars and doing some backyard astronomy. You'd be amazed how much more you can see with even a basic 10x50 pair, even in thoroughly light-polluted skies.
Also SpaceRip [1] collects hundreds of interesting, easily digestible and pretty timely videos.