Many, many historic text adventures are available in the browser, thanks to the Parchment interpreter. You can find them on the IFDB, and click the link to play online. One of my favourites among the classics are Plundered Hearts[1]. There's also a lively community of people who make modern text adventures. These tend to be shorter and more well designed than many of the cruel games of the past. My all-time favourite…
My favorite of all time is "Ad Verbum". > With the cantankerous Wizard of Wordplay evicted from his mansion, the worthless plot can now be redeveloped. The city regulations declare, however, that the rip-down job can't proceed until all the items within have been removed. It's full of delightful wordplay and puzzles that play with the text-adventure medium, constraining what words you can use. Highly recommended.
Haunt, the 70s text adventure game, is now playable on a website
21–29 of 29 posts
Re: Haunt, the 70s text adventure game, is now playable on a website
#22Earlier quoted context omitted.
My favorite of all time is "Ad Verbum". > With the cantankerous Wizard of Wordplay evicted from his mansion, the worthless plot can now be redeveloped. The city regulations declare, however, that the rip-down job can't proceed until all the items within have been removed. It's full of delightful wordplay and puzzles that play with the text-adventure medium, constraining what words you can use. Highly recommended.
"Spider and Web" is quite short, pretty easy, mostly gives good hints. A great starter-game, I think. I also love Zarf's writing. https://eblong.com/zarf/zweb/tangle/
And even if you do know how unusual it is, you won't necessarily like it. I can't go into detail without spoilers, but I can compare it to an analogous situation with the Fighting Fantasy gamebook "Creature of Havoc", which is, depending on your point of view, either a work of genius or a broken mess. You opinion of "Spider and Web" will likely match that of "Creature of Havoc".
Re: Haunt, the 70s text adventure game, is now playable on a website
#23Re: Haunt, the 70s text adventure game, is now playable on a website
#24Many, many historic text adventures are available in the browser, thanks to the Parchment interpreter. You can find them on the IFDB, and click the link to play online. One of my favourites among the classics are Plundered Hearts[1]. There's also a lively community of people who make modern text adventures. These tend to be shorter and more well designed than many of the cruel games of the past. My all-time favourite…
Re: Haunt, the 70s text adventure game, is now playable on a website
#25Many, many historic text adventures are available in the browser, thanks to the Parchment interpreter. You can find them on the IFDB, and click the link to play online. One of my favourites among the classics are Plundered Hearts[1]. There's also a lively community of people who make modern text adventures. These tend to be shorter and more well designed than many of the cruel games of the past. My all-time favourite…
Re: Haunt, the 70s text adventure game, is now playable on a website
#26> Have you played before? > No. > I assume that means yes. Yeah, that's that half-century-old state of the art in natural language processing working...
"hi" and "hello" are not the same.
Re: Haunt, the 70s text adventure game, is now playable on a website
#27Many, many historic text adventures are available in the browser, thanks to the Parchment interpreter. You can find them on the IFDB, and click the link to play online. One of my favourites among the classics are Plundered Hearts[1]. There's also a lively community of people who make modern text adventures. These tend to be shorter and more well designed than many of the cruel games of the past. My all-time favourite…
My favorite of all time is "Ad Verbum". > With the cantankerous Wizard of Wordplay evicted from his mansion, the worthless plot can now be redeveloped. The city regulations declare, however, that the rip-down job can't proceed until all the items within have been removed. It's full of delightful wordplay and puzzles that play with the text-adventure medium, constraining what words you can use. Highly recommended.
Re: Haunt, the 70s text adventure game, is now playable on a website
#28I got on to a bus then nothing happened/worked. Look, I think modern games with giant GO HERE arrows are dumb, but these games were an exercise in patience beyond necessary.
Sometimes it's a bit hard to distinguish between a bug and archaic design :)
Re: Haunt, the 70s text adventure game, is now playable on a website
#29[flagged]
Funny -- I feel almost the opposite way! In modern games there's a very small set of action one can take in any situation (hence why game controllers can get by with so few buttons) whereas in text adventures, there are several dozens of plausible actions in any situation, down to details like "smell photo" or "break frame". Sure, a modern game could implement breaking the picture frame as a narrative element, but th…