Earlier quoted context omitted.
I think I have your new build(s) as I can play from the archive, but the contrast is still too low for me. Note that displays are different, so it's likely that things are more indistinct for me than for you. I've just played through the archive, and all my mistakes came from off-by-one errors because the grid lines were indistinct and I misplaced the holes.
thanks for the detailed feedback and trying it out, I will be rechecking the contrast issue
Modeling what makes paper-folding puzzles hard
21–24 of 24 posts
Re: Modeling what makes paper-folding puzzles hard
#22Re: Modeling what makes paper-folding puzzles hard
#23Earlier quoted context omitted.
thanks for flagging this, the contrast is definitely too low. I'll fix this.
I think I have your new build(s) as I can play from the archive, but the contrast is still too low for me. Note that displays are different, so it's likely that things are more indistinct for me than for you. I've just played through the archive, and all my mistakes came from off-by-one errors because the grid lines were indistinct and I misplaced the holes.
Re: Modeling what makes paper-folding puzzles hard
#24Earlier quoted context omitted.
I think I have your new build(s) as I can play from the archive, but the contrast is still too low for me. Note that displays are different, so it's likely that things are more indistinct for me than for you. I've just played through the archive, and all my mistakes came from off-by-one errors because the grid lines were indistinct and I misplaced the holes.
the contrast for the grid lines should be better now, would like to hear your feedback, thanks again!