Live data from Hacker News

Delphi 13.1 Released, with ARM64 support

blogs.embarcadero.com

21–30 of 38 posts

Re: Delphi 13.1 Released, with ARM64 support

#21
post #16

Earlier quoted context omitted.

Two very different solutions. Autohotkey is a scripting language for specific tasks, while Delphi is unbounded in this sense. And Visual Studio has no RAD concept.

Visual Studio has WinForms, which is pretty RAD.

And I think preferable to the XML split of code and GUI that is web like and how Microsoft’s other frameworks work.

Re: Delphi 13.1 Released, with ARM64 support

#22
post #4

Delphi is still the absolute fastest way to create win32 gui applications, and anybody who disagrees has never used it. Lazarus is a pretty sweet solution on Linux (or Codetyphoon, if you want more out of the box components).

I disagree, because C++ Builder also exists. :)

Although .NET also follows along, pity that it took so many years for Microsoft to actually care about native compilation beyond NGEN.

Re: Delphi 13.1 Released, with ARM64 support

#23

From $960 + $399/year. I think it's quite an accomplishment to survive in the modern world of free software development tools.

On Microsoft, Apple, and game consoles, it is still pretty common to pay for development tools.

Also pretty common in enterprise tooling, which is the market of tools like Delphi.

The alternative is everyone getting surprised that their favourite free software development tools (only free thanks to VC money), eventually goes away.

Re: Delphi 13.1 Released, with ARM64 support

#24
Glad to see Delphi still alive and being developed. I never used it much but I did use C++ Builder Explorer or something that they released for free probably 10+ years ago. Also does anyone remember Kylix, Borland's short lived Delphi for Linux?

Unimportant tangent, but I think FireMonkey is a terrible name for a UI framework. I don't know why, but I hate it.

Re: Delphi 13.1 Released, with ARM64 support

#25
post #4

Delphi is still the absolute fastest way to create win32 gui applications, and anybody who disagrees has never used it. Lazarus is a pretty sweet solution on Linux (or Codetyphoon, if you want more out of the box components).

I think C#'s WinForms is just as productive as Delphi's VCL. Unfortunately Microsoft abandoned it. Though I only used older versions of Delphi, so I don't know if recent improvements made it pull ahead.

However both have limitations in more complex areas, such as rich text (html), data binding and targeting mobile and desktop with a mostly shared code-base.

Re: Delphi 13.1 Released, with ARM64 support

#26
post #23

From $960 + $399/year. I think it's quite an accomplishment to survive in the modern world of free software development tools.

On Microsoft, Apple, and game consoles, it is still pretty common to pay for development tools. Also pretty common in enterprise tooling, which is the market of tools like Delphi. The alternative is everyone getting surprised that their favourite free software development tools (only free thanks to VC money), eventually goes away.

Mostly Microsoft (inertia, you're already paying) and game consoles (expensive SDK/dev-kit licensing with NDA crap).

I see it less on Apple platforms except for published applications and niche tools.

Re: Delphi 13.1 Released, with ARM64 support

#27
post #4

Delphi is still the absolute fastest way to create win32 gui applications, and anybody who disagrees has never used it. Lazarus is a pretty sweet solution on Linux (or Codetyphoon, if you want more out of the box components).

I think C#'s WinForms is just as productive as Delphi's VCL. Unfortunately Microsoft abandoned it. Though I only used older versions of Delphi, so I don't know if recent improvements made it pull ahead. However both have limitations in more complex areas, such as rich text (html), data binding and targeting mobile and desktop with a mostly shared code-base.

WinForms isn't Win32, and it's still supported.

Re: Delphi 13.1 Released, with ARM64 support

#28
post #26
post #23

Earlier quoted context omitted.

On Microsoft, Apple, and game consoles, it is still pretty common to pay for development tools. Also pretty common in enterprise tooling, which is the market of tools like Delphi. The alternative is everyone getting surprised that their favourite free software development tools (only free thanks to VC money), eventually goes away.

Mostly Microsoft (inertia, you're already paying) and game consoles (expensive SDK/dev-kit licensing with NDA crap). I see it less on Apple platforms except for published applications and niche tools.

There are many other computers out there.

You already paid for XCode via their beloved hardware margins.

Re: Delphi 13.1 Released, with ARM64 support

#29

Earlier quoted context omitted.

I think C#'s WinForms is just as productive as Delphi's VCL. Unfortunately Microsoft abandoned it. Though I only used older versions of Delphi, so I don't know if recent improvements made it pull ahead. However both have limitations in more complex areas, such as rich text (html), data binding and targeting mobile and desktop with a mostly shared code-base.

WinForms isn't Win32, and it's still supported.

Like MFC, it is a thin layer over Win32.
Post reply on HN