Files are the interface humans and agents interact with
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Re: Files are the interface humans and agents interact with
#22[flagged]
Re: Files are the interface humans and agents interact with
#23I've been researching and building with a different paradigm, an inversion of the tool calling concept that creates contextual agents of limited scope, but pipelines of them, with the user in triplicate control of agent as author, operator of an application with a clear goal, and conversationally cooperating on a task with one or more agents.
I create agents that are inside open source software, making that application "intelligent", and the user has control to make the agent an expert in the type of work that human uses that software. Imagine a word processor that when used by a documentation author has multiple documentation agents that co-work with the author. While that same word processor when used by a, for example, romance novelist has similar agents but experts in a different literary / document goal. Then do this with spreadsheets, and project management software, and you get an intelligent office suite with amazing levels of user assistance.
In this structure, context/task specific knowledge is placed inside other software, providing complex processes to the user they can conversationally request and compose on the fly, use and save as a new agent for repeated use, or discard as something built for the moment. The agents are inside other software, with full knowledge of that application in addition to task knowledge related to why the user is using that software. It's a unified agent creation and use and chain-of-thought live editing environment, in context with what one is doing in other software.
I wrap the entire structure into a permission hierarchy that mirrors departments, projects, and project staff, creating an application suite structure more secure than this Filesystems approach, with substantially more user controls that do not expose the potential for malicious application. The agents are each for a specific purpose, which limits their reach and potential for damage. Being purpose built, the users (who are task focused, not developers) easily edit and enhance the agents they use because that is the job/career they already know and continue to do, just with agent help.
Re: Files are the interface humans and agents interact with
#24I revived my Johnny Decimal system as my single source of truth for almost anything and couldn't be happier. The filing is done mostly by agents now but I still have the overview myself.
Re: Files are the interface humans and agents interact with
#25As TFA basically says: files on a filesystem is a DB. Just a very crude one. There aren't nice indexes for a variety of things. "Views" are not really there (arguably you can create different views with links but it's, once again, very crude). But it's definitely a DB, represented as a tree indeed as TFA mentions. My life's data, including all the official stuff (bank statements, notary acts, statements made to the p…
Re: Files are the interface humans and agents interact with
#26As TFA basically says: files on a filesystem is a DB. Just a very crude one. There aren't nice indexes for a variety of things. "Views" are not really there (arguably you can create different views with links but it's, once again, very crude). But it's definitely a DB, represented as a tree indeed as TFA mentions. My life's data, including all the official stuff (bank statements, notary acts, statements made to the p…
Re: Files are the interface humans and agents interact with
#27Funny, decades ago (mid-80s), I had to write a onetime fix on a what would be now a very low memory system, the data in question had a unique key of 8 7bit-ascii characters. Instead of reading multi-meg data into memory to determine what to do, I used the file system and the program would store data related to the key in sub directories instead. The older people saw what I did and thought that was interesting. With d…
Reminds me of early data driving approaches. Early CD based game consoles had memory constraints, which I sidestepped by writing the most ridiculous simple game engine: the game loop was all data driven, and "going somewhere new" in the game was simply triggering a disc read given a raw sector offset and the number of sectors. That read was then a repeated series of bytes to be written at the memory address given by…
Re: Files are the interface humans and agents interact with
#28Re: Files are the interface humans and agents interact with
#29Earlier quoted context omitted.
Everyone's trying to be the new thought leader enlightened technical essayist. So much fluff everywhere.
What's wild is that with a few minutes of manual editing it would give exponential return. For instance, a lead sentence in your section saying "here's why X" that was already described by your subheading is unnecessary and could have been wholly removed.
Are you saying this post is a few edits away from becoming a New York Times bestseller?