"Fortify your app: Essential strategies to strengthen security"
macOS code injection for fun and no profit (2024)
21–24 of 24 posts
Re: macOS code injection for fun and no profit (2024)
#22I never understood how people use compiled languages for video games let alone simple GUIs. Even though I'm now competent in a few, and I have LLMs at my disposal, I fall back to electron or React Native just because it's such a pain in the ass to iterate with anything static. Native devs: what are your go to quality of live improvements?
Re: macOS code injection for fun and no profit (2024)
#23Re: macOS code injection for fun and no profit (2024)
#24Reading this brings back so many memories of the early 2000s, using Cheat Engine to inject code into GunBound. It's funny how trying to get infinite gold or a perfect aimbot in a multiplayer game was the ultimate gateway drug to learning memory management, pointers, and assembly for an entire generation. The OS targets change, but the thrill of manipulating a running process remains exactly the same.