ICYMI unsloth has had some major breakthroughs today with the Qwen3.5 local models https://unsloth.ai/docs/models/qwen3.5/gguf-benchmarks With the Qwen3.5 35B A3B at Q4 I've got 200k context running at 62.98 tokens per second on a local RTX5080 16GB.
Unsloth Dynamic 2.0 GGUFs
21–30 of 74 posts
Re: Unsloth Dynamic 2.0 GGUFs
#22ICYMI unsloth has had some major breakthroughs today with the Qwen3.5 local models https://unsloth.ai/docs/models/qwen3.5/gguf-benchmarks With the Qwen3.5 35B A3B at Q4 I've got 200k context running at 62.98 tokens per second on a local RTX5080 16GB.
Wait, the Q4 quantization which is more than 20GB fits in your 16GB GPU ? I didn't know that was possible, I was always restricting myself to smaller model than the VRAM I had
Re: Unsloth Dynamic 2.0 GGUFs
#23ICYMI unsloth has had some major breakthroughs today with the Qwen3.5 local models https://unsloth.ai/docs/models/qwen3.5/gguf-benchmarks With the Qwen3.5 35B A3B at Q4 I've got 200k context running at 62.98 tokens per second on a local RTX5080 16GB.
Wait, the Q4 quantization which is more than 20GB fits in your 16GB GPU ? I didn't know that was possible, I was always restricting myself to smaller model than the VRAM I had
Re: Unsloth Dynamic 2.0 GGUFs
#24ICYMI unsloth has had some major breakthroughs today with the Qwen3.5 local models https://unsloth.ai/docs/models/qwen3.5/gguf-benchmarks With the Qwen3.5 35B A3B at Q4 I've got 200k context running at 62.98 tokens per second on a local RTX5080 16GB.
Re: Unsloth Dynamic 2.0 GGUFs
#25Cheers Daniel and Mike and team, keep up the good work!
Re: Unsloth Dynamic 2.0 GGUFs
#26What's up with this post? It's a link to something which has existed for a long time, and there's a bunch of dead comments below. Some weird SEO campaign thing?
Re: Unsloth Dynamic 2.0 GGUFs
#27Earlier quoted context omitted.
Unsloth have just released benchmarks on how their dynamic quants perform for Qwen 3.5 https://unsloth.ai/docs/models/qwen3.5/gguf-benchmarks
Looking at their benchmarks there doesn't appear to be meaningful difference between their quants and bartowsky quants.
Re: Unsloth Dynamic 2.0 GGUFs
#28Earlier quoted context omitted.
Unsloth have just released benchmarks on how their dynamic quants perform for Qwen 3.5 https://unsloth.ai/docs/models/qwen3.5/gguf-benchmarks
I'm aware of that, but that's not the link of the post. The post is linking to their UD 2.0 quants from a few months back. Also, the benchmarks are because they messed up the first version of their Qwen 3.5 XL quants by quanting some tensors to mxfp4 that should have been in higher quality, and this is their bugfix. The post literally starts out with "We updated Qwen3.5-35B Unsloth Dynamic quants being SOTA on nearly…
No your conclusion is false - only the old Q4_K_XL had slightly higher perplexity, all other quants are fine. We uploaded 9TB of research artifacts to https://huggingface.co/unsloth/Qwen3.5-35B-A3B-Experiments-G... for the community.
If you read our blog, it says KLD and PPL are actually sometimes counterintuitive - for example MiniMax some of our quants do worse on PPL and KLD vs AesSedai's one for example, but does worse on LiveCodeBench by a lot see https://unsloth.ai/docs/models/qwen3.5/gguf-benchmarks#id-3-...
This is because see https://unsloth.ai/docs/models/qwen3.5/gguf-benchmarks#id-1-... - although bitwidths are in general monotonic ie q2_k So the main point is bad luck on quantization - sometimes lower bits might get lower PPL and KLD, but actually this is a ruse and wrong, since on actual real world tasks, it's worse.
Re: Unsloth Dynamic 2.0 GGUFs
#29Advances in this space are always welcome. I see the change in kld values is pretty modest vs prior version. Does anyone know how that translates to real world? Is more of a linear type situation or exponential etc
Re: Unsloth Dynamic 2.0 GGUFs
#30ICYMI unsloth has had some major breakthroughs today with the Qwen3.5 local models https://unsloth.ai/docs/models/qwen3.5/gguf-benchmarks With the Qwen3.5 35B A3B at Q4 I've got 200k context running at 62.98 tokens per second on a local RTX5080 16GB.
Not really breakthroughs, more like bugfixes for their broken first batch.