The video compression is very cool. And the small tricks like binning the mouse movements. Wonder how much data is generalizable across different UIs? ie how good will the model be at using Figma if it’s never seen it before but has seen a lot of Photoshop
The First Fully General Computer Action Model
21–30 of 85 posts
Re: The First Fully General Computer Action Model
#22Are the inverse dynamics and forward dynamics models trained separately? It sounds like if the inverse dynamics model is meant to extrapolate more training data, then perhaps all that means is it takes very little data to generalize directly with the forward dynamics model assuming the right architecture.
Re: The First Fully General Computer Action Model
#23Re: The First Fully General Computer Action Model
#24holy crap, this is so good. How did it get buried?
Re: The First Fully General Computer Action Model
#25This looks extremely impressive, really deserves more attention here. Are the inverse dynamics and forward dynamics models trained separately? It sounds like if the inverse dynamics model is meant to extrapolate more training data, then perhaps all that means is it takes very little data to generalize directly with the forward dynamics model assuming the right architecture.
Re: The First Fully General Computer Action Model
#26Re: The First Fully General Computer Action Model
#27Really interesting breakdown, proper nerdsniped into this, thanks for the refreshing AI news outside of language models :)
Re: The First Fully General Computer Action Model
#28Re: The First Fully General Computer Action Model
#29holy crap, this is so good. How did it get buried?
Re: The First Fully General Computer Action Model
#30Otherwise, very cool and exciting!