This is at the center of a friction point in embedded rust: most of the OSS ecosystem has shifted to this framework, and as a result, is incompatible with, or is high friction if you don't want to make your firmware and control flow Async. This is notable because Rust embedded is nascent and small, so I think splitting the ecosystem along with Async is not ideal. It's also confused some people new to embedded: I regu…
I don't quite understand the opposition to async in this context though. Embassy's executor is quite nice. You get to write much more straightforward linear code, and it's more battery efficient because the CPU core goes to sleep at await points. The various hardware interrupts then wake up the core and notify the executor to continue making progress.
The compiler transformation from async/await to a state machine is a godsend for this. Doing the equivalent by hand would be a major pain to get the same power efficiency and code ergonomics.