I want events to occur while I'm down in the dungeon. Maybe a neighboring village got attacked and now it's in ashes and down trodden. Maybe a castle is being besieged. I want a "play your own adventure" where the story just kind of happens. No main plot other than maybe certain events happening at a specific time. Games today are too linear. Even "open world" games. They zone it out so there's a progression, go to t…
I have commented on Todd's failure to deliver on such promises in skyrim before. But this is definitely where generative ai will be a boon to games, once it's stabilised enough to trust. I'd love exactly the same; the game should still tell a story or have a point (unless it's a complete sandbox), so key plot points can be included but otherwise it's a simulation and the player can do things with their agency, but so…
Didn't find any good technical write-ups. Although apparently it's "patented".
Here's a decent video overview. I hate that everything is video now but this is the world we live in I suppose.