This is so insanely detailed I wonder how long it took him to build
The author has YouTube devlogged this project over the last 12 months. https://www.youtube.com/watch?v=Uc3Ujdh8Ba4
Bruno Simon – 3D Portfolio
21–30 of 193 posts
Re: Bruno Simon – 3D Portfolio
#22For those that can't get it to load (it takes a minute, and I noticed my desktop's fan kick it up a notch while things were getting initialized, so... YMMV): this is a portfolio site done via a cozy-gaming-style AWSD game where you drive around in a jeep-like thingamabob. There are some cute easter eggs, including a sort of... shrine to each of the socials, which you can run into with your car and knock over (though…
Re: Bruno Simon – 3D Portfolio
#23For those that can't get it to load (it takes a minute, and I noticed my desktop's fan kick it up a notch while things were getting initialized, so... YMMV): this is a portfolio site done via a cozy-gaming-style AWSD game where you drive around in a jeep-like thingamabob. There are some cute easter eggs, including a sort of... shrine to each of the socials, which you can run into with your car and knock over (though…
Re: Bruno Simon – 3D Portfolio
#24Very neat! I and completely respect the skill. I respect the effort even more! That said, it's not 'hands down, one of the coolest 3D websites', at least that I've seen. It's all "technical", very little "design". For example, why is it 'isometric overhead'? There's no particular benefit in the view, and it's specifically harder to control than it would be with a 'chase'/'third-person' camera. It's not like this is a…
> That said, it's not 'hands down, one of the coolest 3D websites', at least that I've seen. Would love to see those websites.
Re: Bruno Simon – 3D Portfolio
#25Re: Bruno Simon – 3D Portfolio
#26Some behind the scenes from the Bruno himself:
https://medium.com/@bruno_simon/bruno-simon-portfolio-case-s...
Re: Bruno Simon – 3D Portfolio
#27Very neat! I and completely respect the skill. I respect the effort even more! That said, it's not 'hands down, one of the coolest 3D websites', at least that I've seen. It's all "technical", very little "design". For example, why is it 'isometric overhead'? There's no particular benefit in the view, and it's specifically harder to control than it would be with a 'chase'/'third-person' camera. It's not like this is a…
That's design exactly. There's no technical obstacle to making it over-the-shoulder instead, but it changes the aesthetic. The animations focus on what the jeep does to things, so a racing view that helps you avoid running into things wouldn't be appropriate. It also changes how you see the assets. And you'd lose that 'RC Pro-Am' feel.
> Rather, it's just easier to program a camera that never changes angles and input controls that never have to re-interpret camera position/rotation (lookat vector) to function correctly.
Not really, you just put the camera on a spring arm attached to the vehicle. Vehicle movement isn't harder either. You get this stuff practically for free with any game engine.
Re: Bruno Simon – 3D Portfolio
#28Re: Bruno Simon – 3D Portfolio
#29Does not work on Firefox :(
It loads, I can navigate (drag), and click the white diamonds.
There are things like the RC truck and bowling ball that are not interactive and look like they should be, so I suspect it's a bug?
EDIT: OK it's a learning curve. With mouse/keyboard, you can click the hamburger icon in the top right, and get to an explanation of controls. I am able to use WADS to drive the truck and push the bowling ball (with the truck.)
Re: Bruno Simon – 3D Portfolio
#30For those that can't get it to load (it takes a minute, and I noticed my desktop's fan kick it up a notch while things were getting initialized, so... YMMV): this is a portfolio site done via a cozy-gaming-style AWSD game where you drive around in a jeep-like thingamabob. There are some cute easter eggs, including a sort of... shrine to each of the socials, which you can run into with your car and knock over (though…