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30 Year Anniversary of WarCraft II: Tides of Darkness
21–30 of 210 posts
Re: 30 Year Anniversary of WarCraft II: Tides of Darkness
#22Re: 30 Year Anniversary of WarCraft II: Tides of Darkness
#23Earlier quoted context omitted.
Oh goodness, Brood War most certainly is not the game that started e-sports, tho I of course appreciate your enthusiasm for the game.
In the RTS niche, it is definitely the game that started e-sports that had any sort of weight and global audience. I'm honestly not even sure which other RTS game would be close? Age of Empires 1? I don't think it ever had the same traction or hype until AOE 2.
Re: 30 Year Anniversary of WarCraft II: Tides of Darkness
#241) you can find the War 2 for PSX source on Archive. It has all the Windows stuff commented out. It might be possible to uncomment and compile with something like Borland C or Watcom C or whatever they used.
2) the modding scene was phenomenal. Not mentioned is StarDraft for obvious reasons but a counterpart to WarDraft. This is where our story takes a turn and the name Camelot Systems emerges, along with a King Arthur (Andy Bond) who shortly after finishing his comp sci degree went to work for Blizzard and has been with them since. This website is a homage to CamSys (JorSys).
3) War2Bne is a thing to behold. Diablo, Warcraft 2 et al being able to seamlessly chat and DM players across games was pure magic.
Many stories to tell, but we will never step into that river again. Legends never die.
Re: 30 Year Anniversary of WarCraft II: Tides of Darkness
#25The apex of RTS games -- what a great gaming era RIP. Since then graphics are way better but business models have just deteriorated and mass appeal has driven games.
Re: 30 Year Anniversary of WarCraft II: Tides of Darkness
#26Very distinct memory of getting this for Christmas, then installing and playing the first time that afternoon.
We had to wait until after mom and dad went to sleep that night, then snuck up the hall to install it and play it as quietly as possible.
Re: 30 Year Anniversary of WarCraft II: Tides of Darkness
#27The apex of RTS games -- what a great gaming era RIP. Since then graphics are way better but business models have just deteriorated and mass appeal has driven games.
I think Brood War is the true apex - more than two races with significant differences and aggressive balancing. Warcraft II was what I LAN played the most so it has a special place in my heart though.
Re: 30 Year Anniversary of WarCraft II: Tides of Darkness
#28It really does pale by comparison to StarCraft, BroodWars, WC3, and of course the scion of the series, SC2.
It’s a shame how far Blizzard has fallen at this point - this era of RTS died a sad little death a decade ago with Nova Covert Ops.
Re: 30 Year Anniversary of WarCraft II: Tides of Darkness
#29I played the battle.net rerelease of the game, which came out after Starcraft did. The main feature was (obviously) online play, but I believe it had some other SC features backported as well. Had great times as a kid playing in comp stomp lobbies on battle.net!
Re: 30 Year Anniversary of WarCraft II: Tides of Darkness
#30The apex of RTS games -- what a great gaming era RIP. Since then graphics are way better but business models have just deteriorated and mass appeal has driven games.
I consider WCIII TFT the apex but that is because i really like the hero mechanic and it spawned so many amazing custom games, including the moba genre. I know AoS was first but dota really made it.