Cloth Simulation
21–30 of 42 posts
Re: Cloth Simulation
#22Nice art!
Re: Cloth Simulation
#23Re: Cloth Simulation
#24Re: Cloth Simulation
#25The tearing was unexpectedly disturbing! Suggestion: use an accelerometer data on mobile and use that to directly replace gravity. I expect to be able to tip the phone to drape the cloth, and shake the phone to get waves of motion.
Re: Cloth Simulation
#26For me, "Large Steps in Cloth Simulation" [0] made implicit methods accessible... Seminal paper. [0] https://dl.acm.org/doi/10.1145/280814.280821
Re: Cloth Simulation
#27The tearing was unexpectedly disturbing! Suggestion: use an accelerometer data on mobile and use that to directly replace gravity. I expect to be able to tip the phone to drape the cloth, and shake the phone to get waves of motion.
This. I can tear real cloth if I try, but I need to try. A flick of the finger has never once in my life torn cloth.
Re: Cloth Simulation
#28Re: Cloth Simulation
#29I was curious and was able to build something very similar quickly using Gemini 3 via Google AI Studio. Never would have imagined a few years ago how easy some of this has become to prototype.
Re: Cloth Simulation
#30I was curious and was able to build something very similar quickly using Gemini 3 via Google AI Studio. Never would have imagined a few years ago how easy some of this has become to prototype.
There's a lot of simple cloth sim examples on the internet, so I see why LLMs can code these kinds of demos easily.