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Roblox CEO interview about child safety didn't go well

kotaku.com

21–30 of 105 posts

Re: Roblox CEO interview about child safety didn't go well

#22
post #14

I don't have children, but friends and family do, and I had always heard Roblox presented as kid-friendly and kid-safe. This meant I heard about someone's child playing Roblox and, thinking it was kindof an electronic construction set, ie a great learning and play tool,[0] I felt no concerns at all. To describe this interview as a 'car crash' is almost underselling it. I feel terrified. Most of all, what are my frien…

Easy way to know if Roblox is safe for children is to ask the following question: Is Roblox available on Nintendo? Nintendo would never turn away money, unless they feel it would damage their reputation as a company you can trust your children with. If they had believed Roblox was safe, they would have 100% taken that money.

Most games out there are both simultaneously a) safe for kids and b) not available on Nintendo products.

Re: Roblox CEO interview about child safety didn't go well

#23
post #18
post #14

Earlier quoted context omitted.

Easy way to know if Roblox is safe for children is to ask the following question: Is Roblox available on Nintendo? Nintendo would never turn away money, unless they feel it would damage their reputation as a company you can trust your children with. If they had believed Roblox was safe, they would have 100% taken that money.

It may be a good enough simple test, especially for huge titles like Roblox, but I’ve worked with game developers whose titles would have been allowed by Nintendo but who decided it wasn’t worth the investment to create a port to publish for Nintendo devices - lots of games don’t release on all possible platforms for business reasons.

Yeah, it's obviously just a crude razor. What I meant is that if it's not on Nintendo, it's a sign you should be more diligent as a parent. Obviously you should always monitor and ideally play the games your kids play yourself, but I can imagine not all parents do that. The Nintendo test is a reasonable alternative, my mom did it in the 90s and I had enough fun games even if I missed out on a bunch of cool PC and Sony titles.

Re: Roblox CEO interview about child safety didn't go well

#24
post #14

I don't have children, but friends and family do, and I had always heard Roblox presented as kid-friendly and kid-safe. This meant I heard about someone's child playing Roblox and, thinking it was kindof an electronic construction set, ie a great learning and play tool,[0] I felt no concerns at all. To describe this interview as a 'car crash' is almost underselling it. I feel terrified. Most of all, what are my frien…

Easy way to know if Roblox is safe for children is to ask the following question: Is Roblox available on Nintendo? Nintendo would never turn away money, unless they feel it would damage their reputation as a company you can trust your children with. If they had believed Roblox was safe, they would have 100% taken that money.

> Nintendo would never turn away money, unless they feel it would damage their reputation as a company you can trust your children with.

There's Doom 3 on the Nintendo Switch... so the lines are a bit blurry.

Re: Roblox CEO interview about child safety didn't go well

#25
A couple of comments:

1. I really wish Dreams had kept going, expanded beyond PlayStation, and tried to take the market from Roblox. They were infinitely more safety-minded with their content. It would be great to see a Roblox competitor.

2. Kotaku on mobile is a horrid experience. There’s like 20% of the screen allocated to content, the rest are ads. My god.

Re: Roblox CEO interview about child safety didn't go well

#26
So what measure beside total surveillance would work?

Face ID? Once or multiple times without prior notice?

The former can easily circumvented by letting a child create the account and taking it over after Facebook ID.

Wasn’t the UK system the one that could be fooled by a video game?

Re: Roblox CEO interview about child safety didn't go well

#27
post #19

I don't have children, but friends and family do, and I had always heard Roblox presented as kid-friendly and kid-safe. This meant I heard about someone's child playing Roblox and, thinking it was kindof an electronic construction set, ie a great learning and play tool,[0] I felt no concerns at all. To describe this interview as a 'car crash' is almost underselling it. I feel terrified. Most of all, what are my frien…

Anything that's online and anything that has large multiplayer lobbies/worlds is inherently very low on the kid safety gauge, no?

nope, in many games there's no chat and any interaction between players is only within the rules of the game. it's very safe. you cannot stalk a kid or even know its a kid.

somebody mentioned nintendo platform, see that for example

Re: Roblox CEO interview about child safety didn't go well

#28

I don't have children, but friends and family do, and I had always heard Roblox presented as kid-friendly and kid-safe. This meant I heard about someone's child playing Roblox and, thinking it was kindof an electronic construction set, ie a great learning and play tool,[0] I felt no concerns at all. To describe this interview as a 'car crash' is almost underselling it. I feel terrified. Most of all, what are my frien…

Kids use roblox to play the kind of games kids love, but adults hate. They are basic, repetitive and adults dont find them educational or artistic enough.

But kids love playing them.

Note that whole your comment was about assumption it is education hidden in toy, which is what you want. But, kids often just want a toy.

Re: Roblox CEO interview about child safety didn't go well

#29
post #23
post #18

Earlier quoted context omitted.

It may be a good enough simple test, especially for huge titles like Roblox, but I’ve worked with game developers whose titles would have been allowed by Nintendo but who decided it wasn’t worth the investment to create a port to publish for Nintendo devices - lots of games don’t release on all possible platforms for business reasons.

Yeah, it's obviously just a crude razor. What I meant is that if it's not on Nintendo, it's a sign you should be more diligent as a parent. Obviously you should always monitor and ideally play the games your kids play yourself, but I can imagine not all parents do that. The Nintendo test is a reasonable alternative, my mom did it in the 90s and I had enough fun games even if I missed out on a bunch of cool PC and Son…

Agreed, just thought worth pointing out to anyone reading your comment that a game not being on Nintendo doesn’t necessarily mean that it’s not child-friendly (lots of people don’t realise that making a game work on different platforms involves actual dev work rather than just an equivalent of “file -> save as -> choose platform”)

Re: Roblox CEO interview about child safety didn't go well

#30

"Car-Crash Interview" is such a weird term I was literally expecting him to be in an interview while driving or something and get into a car crash...

Think common British English. It did not read weird to me. The Title Casing Was a Car-Crash Though.
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