Earlier quoted context omitted.
Not entirely related but Quake had a VM though, executing scripts written in QuakeC[0] which would drive the AI, game events, etc. [0]: https://en.wikipedia.org/wiki/QuakeC
But your link says that QuakeC was a compiled language
How Quake.exe got its TCP/IP stack
21–30 of 158 posts
Re: How Quake.exe got its TCP/IP stack
#22Re: How Quake.exe got its TCP/IP stack
#23Earlier quoted context omitted.
Not entirely related but Quake had a VM though, executing scripts written in QuakeC[0] which would drive the AI, game events, etc. [0]: https://en.wikipedia.org/wiki/QuakeC
But your link says that QuakeC was a compiled language
Re: How Quake.exe got its TCP/IP stack
#24Earlier quoted context omitted.
Didn't Win95 get tcp from FreeBSD?
That was Windows 2000.
Re: How Quake.exe got its TCP/IP stack
#25> I didn't work on the Chunnel. That was mainly a British guy named Henry The British guy named Henry might have named it after another feat of engineering completed around the same time. https://en.wikipedia.org/wiki/Channel_Tunnel
Or from the Seinfeld episode "The Pool Guy" (Aired November 1995) which had a fictional movie called "Chunnel" -- probably based on the very same channel tunnel.
Weird hearing that name now though. Around that time, everybody referred to it as the "Chunnel", but I don't think I've heard it as anything but the "Channel Tunnel" since maybe 2000. I suspect even that usage is now limited to only taking cars on the train from Folkestone. Every time I've travelled on it as a regular passenger from London, it's just been referred to as the Eurostar without any mention of the tunnel at all.
Re: How Quake.exe got its TCP/IP stack
#26Earlier quoted context omitted.
That was Windows 2000.
No I'm fairly certain that berkley sockets were used as a foundation to integrate a full network stack under winsockets so people wouldn't have to go buy things like Trumpet (Windows 3.1) and you could coax out messages saying as much from the commandline but Google is failing me (I'm sure most of this stuff is on usenet which no one seems to care about these days)
IBM (NetBEUI, no TCP/IP) -> Spider TCP/IP Stack + SysV STREAMS environment -> MS rewrite 1 (early NT, Winsock instead of STREAMS) -> MS rewrite 2 (make win2000 faster):
https://web.archive.org/web/20151229084950/http://www.kuro5h...
Re: How Quake.exe got its TCP/IP stack
#27Earlier quoted context omitted.
Completely off topic; So I just took a look at DJ’s website and he has a college transcript there. Something looked interesting. Apparently he passed a marksmanship PE course at the first year. Is that a thing in US? I don’t know, maybe its common and I have no idea. I’d love to have a marksmanship course while studying computer science though.
I wouldn't be surprised if it's a pretty normal thing in a few countries or regions in the world. Marksmanship and archery are also olympic sports.
Re: How Quake.exe got its TCP/IP stack
#28Random drive-by nitpick: > From the beginning of the development, id had requested from djgpp engineers that their DPMI client would be able to run on djgpp's DPMI server but also Windows 95 DPMI server. I'm pretty sure that "DJGPP engineers" is just one guy, DJ Delorie. DJGPP was always open source so I bet he got some contributors, but if the rest of this sentence is true that "id has requested from djgpp engineers…
Completely off topic; So I just took a look at DJ’s website and he has a college transcript there. Something looked interesting. Apparently he passed a marksmanship PE course at the first year. Is that a thing in US? I don’t know, maybe its common and I have no idea. I’d love to have a marksmanship course while studying computer science though.
Re: How Quake.exe got its TCP/IP stack
#29I learned to solder as a pre-teen so I could make a nullmodem :) Then I learned that resistors were a thing when I made a parallel port sound card (this thing https://en.wikipedia.org/wiki/Covox_Speech_Thing ). Fun times!
I wasn't allowed a soldering iron as a kid, so I ended up just chopping and splicing a regular serial cable and turned it into a null modem, all so that I could play OMF2097 with my friends without having to share the same keyboard (we would always fight over right side, which defaulted to using the arrow keys for movement - and so the person who got the right side generally had the advantage, as back then arrow keys…
Re: How Quake.exe got its TCP/IP stack
#30Earlier quoted context omitted.
Or from the Seinfeld episode "The Pool Guy" (Aired November 1995) which had a fictional movie called "Chunnel" -- probably based on the very same channel tunnel.
From Google (AI slop at top of search results): "Chunnel" is not a real movie but a fictional film from the TV show Seinfeld. It is depicted as a disaster movie about an explosion in the Channel Tunnel... Weird hearing that name now though. Around that time, everybody referred to it as the "Chunnel", but I don't think I've heard it as anything but the "Channel Tunnel" since maybe 2000. I suspect even that usage is no…