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SailfishOS: A Linux-based European alternative to dominant mobile OSes

sailfishos.org

21–30 of 173 posts

Re: SailfishOS: A Linux-based European alternative to dominant mobile OSes

#21
post #6

As cool as this is there won't be an European alternative as long as all the apps you'd want to use on a smartphone require either Google Play or the Apple App store.

Huawei just created new OS and removed all traces of Android and Linux. Just like that. If there is will, it is possible.

Re: SailfishOS: A Linux-based European alternative to dominant mobile OSes

#23
post #21
post #6

As cool as this is there won't be an European alternative as long as all the apps you'd want to use on a smartphone require either Google Play or the Apple App store.

Huawei just created new OS and removed all traces of Android and Linux. Just like that. If there is will, it is possible.

No, the phone variant of HarmonyOS runs on top of a Linux kernel.

Re: SailfishOS: A Linux-based European alternative to dominant mobile OSes

#24
post #21
post #6

As cool as this is there won't be an European alternative as long as all the apps you'd want to use on a smartphone require either Google Play or the Apple App store.

Huawei just created new OS and removed all traces of Android and Linux. Just like that. If there is will, it is possible.

...if there is will, a nice state sponsor and an already existing effective infrastructure.

Europe has none of the 3.

Re: SailfishOS: A Linux-based European alternative to dominant mobile OSes

#26
post #21

Earlier quoted context omitted.

Huawei just created new OS and removed all traces of Android and Linux. Just like that. If there is will, it is possible.

No, the phone variant of HarmonyOS runs on top of a Linux kernel.

Nope, the new version removed it.

https://en.wikipedia.org/wiki/HarmonyOS_NEXT

Re: SailfishOS: A Linux-based European alternative to dominant mobile OSes

#27
post #21

Earlier quoted context omitted.

Huawei just created new OS and removed all traces of Android and Linux. Just like that. If there is will, it is possible.

No, the phone variant of HarmonyOS runs on top of a Linux kernel.

I believe thats being phased out slowly to be native app only with their multidevice HarmonyOSNext (mobile/pc). Once the major apps move over , last bits of linux will be excised.

Re: SailfishOS: A Linux-based European alternative to dominant mobile OSes

#28
I used Sailfish ten years ago or more, and loved it. But I gave up hope on getting it to run on many devices, as well as access to a good Android emulation layer that I could use for "utility" apps like Uber or whatever.

My impression was that this platform was only becoming less and less viable. Other problems: it's proprietary and only really runs well on any phone you've ever heard of if it's on top of an Android kernel with some kind of hardware abstraction layer.

Re: SailfishOS: A Linux-based European alternative to dominant mobile OSes

#30
post #20
post #11

SailfishOS and the Jolla One were good (awesome usability) But the integration of Android was a horribly failure. It is like WINE, half working applications preventing native ports of quality. I left the boat. After that Jolla failed with the tablet. Then they didn’t deliver a successor device for Jolla One and provided SailfishOS only as aftermarket OS. You remember the Android problem from above? The hardware of ot…

Funny. This is the opposite of what https://blog.hiler.eu/win32-the-only-stable-abi/ states :D And there's a lot going on with Proton and the Steam Deck, so I don't think this is a valid argument.

Why games on Windows ship their own C++ Redistributable? Well, the same problem. And for the very same reason macOS app bundles come with a lot libraries and we still see a lot updates after every macOS release.

A lot of known issues can be avoided with more experience and cooperation before changes happen.

Before anybody mentions Proton. Because always somebody mentions Proton?

Proton is WINE. But maintained by Valve. Which requires a lot resources of Valve (not of the users). But the key is Steam! Valve is controlling the Steam store.

It is still bad and Valve shall press hard on native ports (e.g. Linux only Steam Awards). Reducing the long term workload for Valve. WINE is not a solution and remains a workaround. That is why we use Inkscape and not Adobe.

PS: Remember when Apple dropped iOS 32-Bit? And PPC? And the classic APIs? Microsoft is trying to remain bug compatible. The problem? They’re bug compatible! My thinking is similar to Torvalds, Linux, GNU (GLIBC/GLIBC++, Systemd and Wayland shall strive for compatibility when possible. Users love compatibility. Programmers love compatibility. But it is hard work. It becomes difficult when security implications are involved. As long only re-compilation is need for compatibility I’m fine. When we need to adapt code I’m getting unhappy.

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