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Project Shadowglass

shadowglassgame.com

21–30 of 49 posts

Re: Project Shadowglass

#21
post #10

I believe the concept for this project is an AI-generated pixel art GIF that went very viral on X a few months ago: https://x.com/de5imulate/status/1947024682118488116 I am not sure this project is capturing the strangely compelling sense of scale shown in that GIF, but it's nice to see someone taking a shot at it.

Two other replies to this comment seem to have missed the fact that the inspiration for the game is AI-generated, the game itself is not made with AI.

Re: Project Shadowglass

#22
post #10

I believe the concept for this project is an AI-generated pixel art GIF that went very viral on X a few months ago: https://x.com/de5imulate/status/1947024682118488116 I am not sure this project is capturing the strangely compelling sense of scale shown in that GIF, but it's nice to see someone taking a shot at it.

It does not appear to be AI, and is a passion project by a single developer. https://www.youtube.com/watch?v=v9FMp5QgOvY

The concept (the X link) is AI-generated with Midjourney, the game isn't.

Re: Project Shadowglass

#23
post #10

I believe the concept for this project is an AI-generated pixel art GIF that went very viral on X a few months ago: https://x.com/de5imulate/status/1947024682118488116 I am not sure this project is capturing the strangely compelling sense of scale shown in that GIF, but it's nice to see someone taking a shot at it.

What makes you believe that? The video the author put out doesn’t mention that.

Cool gif nevertheless.

Re: Project Shadowglass

#24
post #2

This looks really cool and I will doubtless play, if it ever comes out. Unfortunately I get Hytale vibes from this website. I don't understand the point of announcing such a project, not least with such an elaborate landing page, so early in development.

The standard marketing advice in game development is to announce your game and launch your Steam page as early as possible to start collecting wishlists. In fact, considering how much footage and gameplay they are showing off I would say they are announcing it too late. So I don't agree that it's too early in the development compared to other indie titles.

Re: Project Shadowglass

#28
post #2

This looks really cool and I will doubtless play, if it ever comes out. Unfortunately I get Hytale vibes from this website. I don't understand the point of announcing such a project, not least with such an elaborate landing page, so early in development.

I’m still waiting for Eitr.

Re: Project Shadowglass

#29
> Wishlist and follow dev updates

How about no? Damn, this has been going on for a while now. I have around 5 titles in my wishlist that are dead by now.

Re: Project Shadowglass

#30
Fun art style and I'm sure there's some interesting tech behind the renderer/shader - to my eye it looks like the pixels don't shift much as the camera pans, which would naturally happen a fair bit if you're simply doing nearest-neighbour sampling. I'd like to see some gameplay though; so far it's just a tech demo, albeit a very pretty one.
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