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iOS 26.1 lets users control Liquid Glass transparency

macrumors.com

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Re: iOS 26.1 lets users control Liquid Glass transparency

#22

Give me proper theming support. Allow me to disable all animations, rounded corners, opacity, white space and whatever else I don't need. Imagine how snappy and productive it could be!

There are settings under the accessibility heading that let you adjust transparency and some other things.

They’ve also gotten less effective over time.

And they don’t get rid of rounded corners currently.

But it still does have a positive impact on the busyness of the os

Re: iOS 26.1 lets users control Liquid Glass transparency

#23

So, so, much money, time, and resources poured into this update that only made things worse; and now again to roll it back...

I don't see it said enough, but liquid glass slowed my M3 noticably. Odd I got the update 2 weeks before M5 launch. Software as a means to obsolete hardware. Trillion dollar company

Wasn't Windows 7 doing this same stuff back in like 2009?

Re: iOS 26.1 lets users control Liquid Glass transparency

#24

So, so, much money, time, and resources poured into this update that only made things worse; and now again to roll it back...

Apple product managers are falling into the trap Microsoft did in the run up to Windows 8: a belief that unifying across Mac, iOS, Apple TV and Vision Pro will make them all stickier. In truth it really does just make everything obnoxiously bad.

Re: iOS 26.1 lets users control Liquid Glass transparency

#25
post #10
post #6

Earlier quoted context omitted.

I have an M3 max and see literally no difference in performance. YMMV I guess! I do have performance issues on my iPhone 13 mini, but I expected it.

I mean your M3 Max has a 3-5x bigger GPU than OPs base M3, you'd certainly hope it could rip through those new shaders.

I haven’t noticed any performance issues on my M3 Air, other than the Ghostty / Zed scrolling lag issues that were fixed in a software update.

Re: iOS 26.1 lets users control Liquid Glass transparency

#26

Earlier quoted context omitted.

I don't see it said enough, but liquid glass slowed my M3 noticably. Odd I got the update 2 weeks before M5 launch. Software as a means to obsolete hardware. Trillion dollar company

Wasn't Windows 7 doing this same stuff back in like 2009?

I think the liquid glass transparency is more complex than Aero - with curved glass objects distorting what's behind them significantly in some cases. Don't know how much more computationally intensive that is.

Re: iOS 26.1 lets users control Liquid Glass transparency

#28
It’s technically impressive that they’re simulating the way light travels through glass. But a lot of the time it’s so subtle that I wonder if they could have just used simple semi-opacity and it would have had 85% of the same effect at a fraction of the CPU cycles.

Re: iOS 26.1 lets users control Liquid Glass transparency

#29
I had to change my iOS wallpaper because of how bad the liquid glass distortions looked when swiping my home and lock screens. I get that Apple wants to control the experience, but ruining my own wallpaper ... a thing that is a very personal touch to many users ... felt beyond hostile.

Re: iOS 26.1 lets users control Liquid Glass transparency

#30

I switched from Android to iOS exclusively because of Liquid Glass. It's amazing. I'll just sit there and drag the glass back and forth over different things on my screen and stare in awe.

I dont mean to impugn, but that sounds like how someone would describe a toddler being given an ipad. I turn off animations and use apps with an OLED theme.
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