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Trap the Critters with Paint

deepanwadhwa.github.io

21–26 of 26 posts

Re: Trap the Critters with Paint

#22
It's giving Qix, a little bit, although the critter's different and the lines are way more freeform.

Bug, I think: the critter definitely can cross some of the paint lines, which was a little unexpected. It slows down but then it's on the other side of it.

Re: Trap the Critters with Paint

#25
Fun game.

The collision detection seems to have the same problem as the yin yang game that was posted a while ago: The critters sometimes cross the lines. I wonder if the root cause is similar, having to do with this being a browser game?

Nevertheless, fun little game

Re: Trap the Critters with Paint

#26
post #11
post #9

Reminds me of Xonix [0]... [0]: https://dos.zone/xonix-1984/

JezzBall was also pretty similar: https://en.wikipedia.org/wiki/JezzBall Jezzball was a TI calculator classic.

Yes, this game is quite similar to JezzBall, or to a more modern example, Just Fillin’, which used to be available on the iPhone. I remember playing JezzBall back in the day on a floppy disk, and Just Fillin’ during the early days of the iPod Touch. It’s no longer available, but when I mentioned it, my 11-year-old son tried to recreate it, and honestly, I think he did a pretty great job.

Just Fillin’ iPhone gameplay can be seen on YouTube at: https://www.youtube.com/watch?v=zqvnk05iTbs

My son’s game, Bleachclaw Bubble Bash, is available at: https://lotsofnoise.github.io/

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