Love C, hate C: Web framework memory problems
21–30 of 218 posts
Re: Love C, hate C: Web framework memory problems
#22Earlier quoted context omitted.
I do not agree that the integer promotion or casting (?) rules are broken in C. That some people make mistakes because they do not know them is a different problem. The reason you should make length signed is that you can use the sanitizer to find or mitigate overflow as you correctly observe, while unsigned wraparound leads to bugs which are basically impossible to find. But this has nothing to do with integer promo…
I meant implicit casting, but I guess that really falls under promotion in most cases where it's relevant here (I'm on a train from Aarhus to Copenhagen right now to catch a flight, and I've slept considerably less than usual, so apologies if I'm making some slight mistakes). The issues really arise when you mix signed/unsigned arithmetic and end up promoting everything to signed unexpectedly. That's usually "okay",…
The "promoting unexpectedly" is something I do not think happens if you know C well. At least, I can't remember ever having a bug because of this. In most cases the promotion prevents you from having a bug, because you do not get unexpected overflow or wraparound because your type is too small.
Mixing signed and unsigned is problematic, but I see issues mostly in code from people who think they need to use unsigned when they shouldn't because they heard signed integers are dangerous. Recently I saw somebody "upgrading" a C code basis to C++ and also changing all loop variables to size_t. This caused a bug which he blamed on working on the "legacy C code" he is working on, although the original code was just fine. In general, there are compiler warnings that should catch issues with sign for conversions.
Re: Love C, hate C: Web framework memory problems
#23Earlier quoted context omitted.
I've been doing this the better part of a lifetime and I still need to be careful so don't feel bad about it. Just like rust has an 'unsafe' keyword I realize all of my code is potentially unsafe. Guarding against UB, use-after-free, array overruns and so on is a lot of extra work and you only need to slip up once to have a bug, and if you're unlucky something exploitable. You get better at this over the years. But i…
I strategy that helps me is just not use open-coded pointer arithmetic or string manipulation but encapsulate those behind safe bounds-checked interfaces. Then essentially only life-time issues remain and for those I usually do have a simple policy and clearly document any exception. I also use signed integers and the sanitizer in trapping mode, which turns any such issue I may have missed into a run-time trap.
Re: Love C, hate C: Web framework memory problems
#24Earlier quoted context omitted.
> What is interesting is that the apparent cleanliness of the code (it reads very well) is obscuring the fact that the quality is actually quite low. I think this is a general feature and one of the greatest advantages of C. It's simple, and it reads well. Modern C++ and Rust are just horrible to look at.
The safer the C code, the more horrible it starts looking though... e.g. my_func(char msg[static 1])
Re: Love C, hate C: Web framework memory problems
#25There are many, many more such issues with that code. The person that posted it is new to C and had an AI help them to write the code. That's a recipe for disaster, it means the OP does not actually understand what they wrote. It looks nice but it is full of footguns and even though it is a useful learning exercise it also is a great example of why it is better run battle tested frame works than to inexpertly roll yo…
Yeah, I recently wrote a moderate amount of C code [1] entirely with Gemini and while it was much better than what I initially expected I needed a constant steering to avoid inefficient or less safe code. It needed an extensive fuzzing to get the minimal amount of confidence, which caught at least two serious problems---seriously, it's much better than most C programmers, but still. [1] https://github.com/lifthrasiir…
I do think that LLM C code if made with great testing tooling in concert has great promise.
Re: Love C, hate C: Web framework memory problems
#26Earlier quoted context omitted.
I do not agree that the integer promotion or casting (?) rules are broken in C. That some people make mistakes because they do not know them is a different problem. The reason you should make length signed is that you can use the sanitizer to find or mitigate overflow as you correctly observe, while unsigned wraparound leads to bugs which are basically impossible to find. But this has nothing to do with integer promo…
It's interesting to hear these takes. I've never had problems catching unsigned wrap bugs with plain old memory sanitizers, though I must admit to not having a lot of experience with ubsan in particular. Maybe I should use it more.
Of course, if you consistently treat unsigned wraparound as a bug in your code, you can also use a sanitizer to screen for it. But in general I find it more practical to use signed integers for everything except for modular arithmetic where I use unsigned (and where wraparound is then expected and not a bug)
Re: Love C, hate C: Web framework memory problems
#27There are many, many more such issues with that code. The person that posted it is new to C and had an AI help them to write the code. That's a recipe for disaster, it means the OP does not actually understand what they wrote. It looks nice but it is full of footguns and even though it is a useful learning exercise it also is a great example of why it is better run battle tested frame works than to inexpertly roll yo…
I have an issue with high strung opinions like this. I wrote plenty of crappy delphi code while learning the language that saw production use and made a living from it.
Sure, it wasn't the best experience for users, it took years to iron out all the bugs and there was plenty of frustration during the support phase (mostly null pointer exceptions and db locks in gui).
But nobody would be better off now if that code never saw production use. A lot of business was built around it.
Re: Love C, hate C: Web framework memory problems
#28> Another interesting choice in this project is to make lengths signed: There are good reasons for this choice in C (and C++) due to broken integer promotion and casting rules. See: "Subscripts and sizes should be signed" (Bjarne Stroustrup) https://open-std.org/jtc1/sc22/wg21/docs/papers/2019/p1428r0... As a nice bonus, it means that ubsan traps on overflow (unsigned overflows just wrap).
Re: Love C, hate C: Web framework memory problems
#29> Another interesting choice in this project is to make lengths signed: There are good reasons for this choice in C (and C++) due to broken integer promotion and casting rules. See: "Subscripts and sizes should be signed" (Bjarne Stroustrup) https://open-std.org/jtc1/sc22/wg21/docs/papers/2019/p1428r0... As a nice bonus, it means that ubsan traps on overflow (unsigned overflows just wrap).
I do not agree that the integer promotion or casting (?) rules are broken in C. That some people make mistakes because they do not know them is a different problem. The reason you should make length signed is that you can use the sanitizer to find or mitigate overflow as you correctly observe, while unsigned wraparound leads to bugs which are basically impossible to find. But this has nothing to do with integer promo…
Re: Love C, hate C: Web framework memory problems
#30Earlier quoted context omitted.
It's interesting to hear these takes. I've never had problems catching unsigned wrap bugs with plain old memory sanitizers, though I must admit to not having a lot of experience with ubsan in particular. Maybe I should use it more.
I've had some fun reviewing some very old code I wrote (1980's) to see what it looked like to me after such a long time of gaining experience. It's not unlike what the OP did here, it reads cleanly but I can see many issues that escaped my attention at the time. I always compared C with a very fast car: you can take some corners on two wheels but if you make a habit of that you're going to end up in a wall somewhere.…