I liked the earlier version of it more though. Although the newer version has some interesting encounters, it feels less "natural" to me than the earlier version, like it's been made more difficult for its own sake.
Seedship – Text-Based Game
21–30 of 58 posts
Re: Seedship – Text-Based Game
#22https://www.johnayliff.com/games/seedship/index.html?blmOrxj...
My settlers became an immigrant population on a planet with native aliens. But it worked out in the end! “ They spend their time pursuing art, leisure, and spiritual fulfilment, while automatic machines take care of their material needs.”
Re: Seedship – Text-Based Game
#23The environmental parameters reminds me a little of the old space 4x, Stars!. Cute game. I break it out a couple times a year. There's been some great seed shop books (Watts's Freeze Frame Revolution, KSR's Aurora, Noumenon, Children of Time), and this is pretty different but has the spirit.
I've often felt that an updated version of Stars! would be very well received. So many current 4x games are hyper-micro-management and Stars! had a perfect balance (IMHO) between management and overall strategy.
Re: Seedship – Text-Based Game
#24Re: Seedship – Text-Based Game
#25This was excellent. Is there something similar with a bit more depth/replayability? someone mentioned Ftl in the comments and that’s a good one too.
There's Warsim which has an incredible amount of depth but with a medival fantasy setting instead.
Re: Seedship – Text-Based Game
#26I think I'd love to play a conventional graphical game along these lines. Anyone have any recommendations?
Re: Seedship – Text-Based Game
#27The environmental parameters reminds me a little of the old space 4x, Stars!. Cute game. I break it out a couple times a year. There's been some great seed shop books (Watts's Freeze Frame Revolution, KSR's Aurora, Noumenon, Children of Time), and this is pretty different but has the spirit.
I've often felt that an updated version of Stars! would be very well received. So many current 4x games are hyper-micro-management and Stars! had a perfect balance (IMHO) between management and overall strategy.
Re: Seedship – Text-Based Game
#2810488! https://www.johnayliff.com/games/seedship/index.html?blmOrai...
Re: Seedship – Text-Based Game
#29This was excellent. Is there something similar with a bit more depth/replayability? someone mentioned Ftl in the comments and that’s a good one too.
Re: Seedship – Text-Based Game
#30Earlier quoted context omitted.
I've often felt that an updated version of Stars! would be very well received. So many current 4x games are hyper-micro-management and Stars! had a perfect balance (IMHO) between management and overall strategy.
Planets[1] is still going and there's a maintained site with updated rules and quite a few people playing at planets.nu [1] https://en.wikipedia.org/wiki/VGA_Planets
The UI and server are relatively simple though, so it should be a fun exercise to vibe-code a clone based on phost and openplanets.