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KosmicKrisp a Vulkan on Metal Mesa 3D Graphics Driver

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Re: KosmicKrisp a Vulkan on Metal Mesa 3D Graphics Driver

#21
post #14
post #11

Earlier quoted context omitted.

Just wait when they hear about game consoles. Apparently game devs have been doing just fine with middleware solution since the days of Atari.

Apple doesn't care about gamers, so gamers shouldn't care about Apple.

Apple does surely care about gamers, people keep forgetting about iDevices.

"- Mobile games generated $81 billion revenue in 2023 across both platforms

- iOS was responsible for $47.7 billion of that revenue, Google Play generated $33.3 billion

- Mobile was responsible for 49% of total game revenues, close to PC and console totals combined"

https://www.businessofapps.com/data/mobile-games-revenue/

Re: KosmicKrisp a Vulkan on Metal Mesa 3D Graphics Driver

#23
post #21
post #14

Earlier quoted context omitted.

Apple doesn't care about gamers, so gamers shouldn't care about Apple.

Apple does surely care about gamers, people keep forgetting about iDevices. "- Mobile games generated $81 billion revenue in 2023 across both platforms - iOS was responsible for $47.7 billion of that revenue, Google Play generated $33.3 billion - Mobile was responsible for 49% of total game revenues, close to PC and console totals combined" https://www.businessofapps.com/data/mobile-games-revenue/

No, they care about telling gamers what they should do, not about enabling gamers what they want to play. That's very much not the same thing.

That's a general thing with Apple - they act as if they know better than the user what user needs and they force it on their user base.

Someone keeps forgetting they literally dropped OpenGL and 32-bit support, making a lot of existing games on their own systems unplayable. Not supporting Vulkan is just another example of the above.

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