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Multimodal WFH setup: flight SIM, EE lab, and music studio in 60sqft/5.5M²

sdo.group

21–30 of 131 posts

Re: Multimodal WFH setup: flight SIM, EE lab, and music studio in 60sqft/5.5M²

#22
Oh, didn't think that'd make it to the front page, appreciated! OP and builder here.

The website was purely because a friend and I were looking for design work during lockdown and put together a couple of things we recently worked on, but basic design and build was a fun ~6 months solo project.

We had a good discussion on https://www.reddit.com/r/architecture/comments/1mlo6hu/tryin... over the weekend with more details, but also happy to answer any questions here.

Re: Multimodal WFH setup: flight SIM, EE lab, and music studio in 60sqft/5.5M²

#23

How do you call these plug into holes every inch frames used for this? I could use something like this for related projects.

Most common term in the US is something like Boltless Shelving, specific shelves used here were https://www.globalindustrial.com/c/storage/shelving/boltless...

Re: Multimodal WFH setup: flight SIM, EE lab, and music studio in 60sqft/5.5M²

#26
post #25

At first I couldn't put my finger on why this website layout was beautiful but I was struggling on my 13" macbook: The two column text are too spaced apart, and really should be one column or closer together for readability.

Is it the line length that's tedious, or the columnar layout itself confusing?

Re: Multimodal WFH setup: flight SIM, EE lab, and music studio in 60sqft/5.5M²

#27
I wonder—style is subjective and I think it looks nice. The floors are pretty and the rug looks comfy. Beige walls are, eh, well, safe pick I guess.

Preference disagreement: I absolutely need my workspace to be different from my gaming space, or I’d go totally nuts.

But, there’s an objectively correct answer for the placement of the camera, subject, monitors, and window, to avoid glare and getting washed out. Does anyone know if they did it right?

Re: Multimodal WFH setup: flight SIM, EE lab, and music studio in 60sqft/5.5M²

#28
post #20

Earlier quoted context omitted.

How else do you think designers can justify their inflated rates? Wrap it in in a fancy word salad to elevate it and sell it to wealthy urbanites. Reminds me of that scene[1] from the Silicon Valley TV show where that designer was tasked to design a server box and he started the meeting showing random pictures to the CEO with some bongo drum soundtrack in order to "establish a common vocabulary" lol, or the brand man…

It's not foolish. Design is subjective and it's most often a question with no objectively good answer, so it's between the designer and whoever appraises his output. There's no secret design paradigm that makes everyone happy.

>It's not foolish.

It is all about fooling the viewer. Like for example seeing some run down old buildings in US or Eastern Europe will make people scoff, but if you show them similar looking run down buildings in South Mediterranean Europe or Japan they will be in awe. It's about perception.

>Design is subjective

No it isn't. Just like art and people's appearances, there's unanimously objective on what's beautiful and what's ugly.

The redesigned Pepsi logo is objectively worse, which is why it was so short lived and reverted back to the original design.

People who say there's no such thing as ugly design because it's al subjective are coping hard or trying to sell their design agency.

Re: Multimodal WFH setup: flight SIM, EE lab, and music studio in 60sqft/5.5M²

#29
post #25

At first I couldn't put my finger on why this website layout was beautiful but I was struggling on my 13" macbook: The two column text are too spaced apart, and really should be one column or closer together for readability.

Just your average design studio's website

Re: Multimodal WFH setup: flight SIM, EE lab, and music studio in 60sqft/5.5M²

#30

I wonder—style is subjective and I think it looks nice. The floors are pretty and the rug looks comfy. Beige walls are, eh, well, safe pick I guess. Preference disagreement: I absolutely need my workspace to be different from my gaming space, or I’d go totally nuts. But, there’s an objectively correct answer for the placement of the camera, subject, monitors, and window, to avoid glare and getting washed out. Does an…

Took a bit of shuffling around, biggest challenge was getting a somewhat decent frame given the incredibly small space - main camera facing the window had simple Sigma MFT lens that worked in the end, with a hood on to make sure the ring light doesn't diffuse into it.
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