What delights me is that your rainbow has brown in it.
Simplify, then add delightness: On designing for children
21–30 of 79 posts
Re: Simplify, then add delightness: On designing for children
#22All of a sudden, this delightful article about a dad creating a toy for his kids now reads like a big-tobacco eyes-only internal memo: How to hook a kid on a screen when they should be interacting with real world physical objects.
Re: Simplify, then add delightness: On designing for children
#23All of a sudden, this delightful article about a dad creating a toy for his kids now reads like a big-tobacco eyes-only internal memo: How to hook a kid on a screen when they should be interacting with real world physical objects.
It makes me think that if they designed adult books today, they would be like children's books. One sentence in a big font and one image per page.
Doesn't have to be bad, but I worry we lose discipline and our cognitive abilities decline when everything is spoon fed.
Re: Simplify, then add delightness: On designing for children
#24All of a sudden, this delightful article about a dad creating a toy for his kids now reads like a big-tobacco eyes-only internal memo: How to hook a kid on a screen when they should be interacting with real world physical objects.
Re: Simplify, then add delightness: On designing for children
#25Re: Simplify, then add delightness: On designing for children
#26All of a sudden, this delightful article about a dad creating a toy for his kids now reads like a big-tobacco eyes-only internal memo: How to hook a kid on a screen when they should be interacting with real world physical objects.
It does feel like modern designs are treating everyone like children. UIs have immense spacing and big fonts, icons always accompany text, company branding tends to have strong bold contrasty colors. Adjacent stuff like music are ostensibly getting simpler. It makes me think that if they designed adult books today, they would be like children's books. One sentence in a big font and one image per page. Doesn't have to…
Re: Simplify, then add delightness: On designing for children
#27All of a sudden, this delightful article about a dad creating a toy for his kids now reads like a big-tobacco eyes-only internal memo: How to hook a kid on a screen when they should be interacting with real world physical objects.
It does feel like modern designs are treating everyone like children. UIs have immense spacing and big fonts, icons always accompany text, company branding tends to have strong bold contrasty colors. Adjacent stuff like music are ostensibly getting simpler. It makes me think that if they designed adult books today, they would be like children's books. One sentence in a big font and one image per page. Doesn't have to…
The main UI parts of books to learn are page numbers, tables of contents, indexes and glossaries. They're not necessarily intuitive but they are pretty universal and standardized.
The reality is that people will use the things they use the fastest. And not having to learn how to use things means people will use them more.
Re: Simplify, then add delightness: On designing for children
#28This isn't inherently bad, but does likely put a hard limit on the complexity (and dare I say, usefulness) of the tasks you can do with them.
If they get you to the complexity, fine (e.g. dialing a number to speak with a human) but also, if they're that repetitive, maybe you don't need a screen (less of this in cars, please)
Re: Simplify, then add delightness: On designing for children
#29All of a sudden, this delightful article about a dad creating a toy for his kids now reads like a big-tobacco eyes-only internal memo: How to hook a kid on a screen when they should be interacting with real world physical objects.
It does feel like modern designs are treating everyone like children. UIs have immense spacing and big fonts, icons always accompany text, company branding tends to have strong bold contrasty colors. Adjacent stuff like music are ostensibly getting simpler. It makes me think that if they designed adult books today, they would be like children's books. One sentence in a big font and one image per page. Doesn't have to…
Re: Simplify, then add delightness: On designing for children
#30These principles are good for all ages. Similar to how designing for handicapped users is generally better for everyone (see Good Grips).
Generally yes, but sometimes no. Take for instance the requirement to have the fire alarms at toddler height in our local daycare.