I've had this on my phone for years, it's a great collection of puzzles. I haven't tried them all (games on phones), but it's certainly the best I have. No ads, no useless gamification, but well polished and varied puzzles, and quite a bit of control over the difficulty. My favourite has to be "Keen", it's a sudoku-like where a grid has to be filled with no repeated numbers on either columns or rows, and arbitrarily…
Simon Tatham's Portable Puzzle Collection
21–30 of 52 posts
Re: Simon Tatham's Portable Puzzle Collection
#22I've had this on my phone for years, it's a great collection of puzzles. I haven't tried them all (games on phones), but it's certainly the best I have. No ads, no useless gamification, but well polished and varied puzzles, and quite a bit of control over the difficulty. My favourite has to be "Keen", it's a sudoku-like where a grid has to be filled with no repeated numbers on either columns or rows, and arbitrarily…
I end up doing hard modes of Flood and Signpost a lot, though.
Re: Simon Tatham's Portable Puzzle Collection
#23I've had this on my phone for years, it's a great collection of puzzles. I haven't tried them all (games on phones), but it's certainly the best I have. No ads, no useless gamification, but well polished and varied puzzles, and quite a bit of control over the difficulty. My favourite has to be "Keen", it's a sudoku-like where a grid has to be filled with no repeated numbers on either columns or rows, and arbitrarily…
Net can be done with reasoning rather than mindless iteration. You start by locking in end points surrounded by other end points except for one free space. if you have a straight line that can connect two end points then you lock it in the other orientation. If a line is locked next to a T pipe, the back of the t pipe goes against the line. If a corner piece is next to a locked pipe, you know that the side opposite t…
Re: Simon Tatham's Portable Puzzle Collection
#24- Puzzles[1] - includes these games and more (sudoku, nonograms, minesweeper, others).
- Nonoverse[2] - it’s just nonograms, but built by hand (not randomly generated); it’s my app, inspired by the above.
[1]: https://apps.apple.com/app/puzzles-reloaded/id6504365885
[2]: https://apps.apple.com/app/nonoverse-nonogram-puzzles/id6748...
Re: Simon Tatham's Portable Puzzle Collection
#25Earlier quoted context omitted.
Net can be done with reasoning rather than mindless iteration. You start by locking in end points surrounded by other end points except for one free space. if you have a straight line that can connect two end points then you lock it in the other orientation. If a line is locked next to a T pipe, the back of the t pipe goes against the line. If a corner piece is next to a locked pipe, you know that the side opposite t…
Yeah, that's what I meant. On the other hand, something like Towers has you trying different configurations because there's not always enough information to motivate the next step.
Re: Simon Tatham's Portable Puzzle Collection
#26Re: Simon Tatham's Portable Puzzle Collection
#27Re: Simon Tatham's Portable Puzzle Collection
#28Earlier quoted context omitted.
Yeah, that's what I meant. On the other hand, something like Towers has you trying different configurations because there's not always enough information to motivate the next step.
I haven't tried Towers, but I had thought that every game in his collection was such that guessing was never required. The logic/rules might not always be obvious, but supposedly they are there.
Re: Simon Tatham's Portable Puzzle Collection
#29If you’re on iOS: - Puzzles[1] - includes these games and more (sudoku, nonograms, minesweeper, others). - Nonoverse[2] - it’s just nonograms, but built by hand (not randomly generated); it’s my app, inspired by the above. [1]: https://apps.apple.com/app/puzzles-reloaded/id6504365885 [2]: https://apps.apple.com/app/nonoverse-nonogram-puzzles/id6748...
Any way to change the yellow to something tamer, and reduce the line widths slightly?
Re: Simon Tatham's Portable Puzzle Collection
#30If you’re on iOS: - Puzzles[1] - includes these games and more (sudoku, nonograms, minesweeper, others). - Nonoverse[2] - it’s just nonograms, but built by hand (not randomly generated); it’s my app, inspired by the above. [1]: https://apps.apple.com/app/puzzles-reloaded/id6504365885 [2]: https://apps.apple.com/app/nonoverse-nonogram-puzzles/id6748...
Oh nice! I play Loopy while listening to podcasts or sometimes watching Netflix, and the bugs causing right edge to require double long-hold and left edge to require fanatical precision always drive me nuts, so this is very welcome! Any way to change the yellow to something tamer, and reduce the line widths slightly?
Unfortunately I don’t know much about Loopy. If you want, this could be your sign to build your own version :)