Replicube: 3D shader puzzle game, online demo
21–30 of 30 posts
Re: Replicube: 3D shader puzzle game, online demo
#22Re: Replicube: 3D shader puzzle game, online demo
#23The developers are also behind JellyCar Worlds, which I found to be a wonderfully creative physics based "platforming" (there's a twist!) challenges/puzzles. It's ton of fun to play with a kid, yet there's a lot of really complex setups to really challenge yourself if you want to. A real gem!
Re: Replicube: 3D shader puzzle game, online demo
#24This runs horribly in Chrome. Every other keypress is dropped and the music is super glitchy.
Re: Replicube: 3D shader puzzle game, online demo
#25Re: Replicube: 3D shader puzzle game, online demo
#26Re: Replicube: 3D shader puzzle game, online demo
#27Earlier quoted context omitted.
Runs great on Brave on my iPad mini. It doesn't even have an M-chip.
Brave is quickly becoming the browser that just works.
I've been getting all my ads blocked just fine with Vivaldi without inflating a shitcoin since before Brave had gourd smeared on its forehead.
Re: Replicube: 3D shader puzzle game, online demo
#28I finished it with a code size of 118, 19.82 cycles per voxel. Don't feel like making an account, but how does that compare?
d2 = x^2+y^2
-- 6 / pi = 1.909859317102744
angle = 6 + 1.909859317102744 * atan(x, y)
if z ~= 0 or d2 > 20 then return EMPTY end
if d2 t then return PURPLE end
-- ugly special case because reference isn't smooth at 13
if t == 13 or angle + 12 > t then return RED end
return PURPLERe: Replicube: 3D shader puzzle game, online demo
#29Earlier quoted context omitted.
Brave is quickly becoming the browser that just works.
That's been Vivaldi. Brave is the browser that just markets itself. If it "just worked" it wouldn't need crypto bs to lock you in and convince you it's "working". I've been getting all my ads blocked just fine with Vivaldi without inflating a shitcoin since before Brave had gourd smeared on its forehead.