Math.Pow(-1, 2) == -1 in Windows 11 Insider build
21–30 of 142 posts
Re: Math.Pow(-1, 2) == -1 in Windows 11 Insider build
#22Earlier quoted context omitted.
Microsoft is a many headed beast. Finding the right contact even for employees inside the beast is challenging and a skill all its own.
I'm more used to hear this kind of 'it's not our fault' crap from state bureaucracies not companies that want me to pay them...
Re: Math.Pow(-1, 2) == -1 in Windows 11 Insider build
#23Earlier quoted context omitted.
Microsoft is a many headed beast. Finding the right contact even for employees inside the beast is challenging and a skill all its own.
I'm more used to hear this kind of 'it's not our fault' crap from state bureaucracies not companies that want me to pay them...
Re: Math.Pow(-1, 2) == -1 in Windows 11 Insider build
#24Side note. One of the advantages of using proprietary packaged software is supposed to be a unified support and product. In this case the maintainer redirects the issue to some other team and passes the ball as if it were an open source project with 50 dependencies with thin responsibilities "no, if there's an issue with a button, you should report it to GUI-button, we do GUI-form and we just pass the button generati…
Re: Math.Pow(-1, 2) == -1 in Windows 11 Insider build
#25Re: Math.Pow(-1, 2) == -1 in Windows 11 Insider build
#26Earlier quoted context omitted.
Clearly the issue is real and not imaginary
There are no imaginary numbers insolved in this bug, however.
Re: Math.Pow(-1, 2) == -1 in Windows 11 Insider build
#27Re: Math.Pow(-1, 2) == -1 in Windows 11 Insider build
#28This happens in both C# and C++ according to the report, but what's the link between OS and compiler here? As far as I remember from days when I used Windows, the version of your visual studio (which has the compiler and standard libraries) was not related to the build of your operating system
Re: Math.Pow(-1, 2) == -1 in Windows 11 Insider build
#29Side note. One of the advantages of using proprietary packaged software is supposed to be a unified support and product. In this case the maintainer redirects the issue to some other team and passes the ball as if it were an open source project with 50 dependencies with thin responsibilities "no, if there's an issue with a button, you should report it to GUI-button, we do GUI-form and we just pass the button generati…
Re: Math.Pow(-1, 2) == -1 in Windows 11 Insider build
#30I disagree with the comment “Both Math.Pow and std::pow invokes the pow function in UCRT, which is shipped with Windows. The issue should be reported to MSVC instead” It’s not the job of a bug reporter to figure that out and to verify that nothing goes wrong in setting up stuff for invoking that function or in getting its output back into the C# world. That’s even more true because the dynamic nature of .NET code mak…
The problem with the comment is it does not make ownership of the next steps clear. The maintainer should've either taken the ball ("I will report this to...") or made it clear that the reporter should hold the ball ("We can't fix this here. You should report it to..."). Instead they used the passive voice ("The issue should be reported to..."), which means no one owns it, which means it won't be done, which is a bad way to handle a bug report.