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Ocarina of Time Randomizer

ootrandomizer.com

21–30 of 53 posts

Re: Ocarina of Time Randomizer

#21
post #14

I love playing OOT randos. Not only is it a new puzzle every time, there are a lot of quality-of-life improvements (e.g. pushing blocks is faster, cutscenes are skipped) that make it much more enjoyable for someone who already knows the game well.

What platform or emulator do you play them on? I suppose these will work on Analogue 3D when it gets released?

It should do, it can run on original hardware (e.g. via an Everdrive). I play on a MiSTer FPGA [0] and it's great.

[0]: https://en.m.wikipedia.org/wiki/MiSTer

Re: Ocarina of Time Randomizer

#22
post #16
post #8

What timing - I just started playing Wind Waker HD randomizer runs. It really adds a lot to the experience, especially after having played through the vanilla game several times. It manages to re-capture some of the feeling of exploring the world for the first time.

I can't wait until my daughter is old enough to play the Wind Waker. It's so amazing that only one generation after OoT they released a Zelda that not only is arguably as good or even better than OoT, but it holds up over 20 years later. You can play Wind Waker today and not realize it's not a new game, the graphics and the gameplay are just perfect.

I was really disappointed at the time due to the "childish" graphics. But now I think it is interesting that they made such a daring design choice. Like Super Mario 2 hardly being anything like SM1.

It would be fun to play Windwaker someday with my kids. I never played it.

Re: Ocarina of Time Randomizer

#23
post #16
post #8

What timing - I just started playing Wind Waker HD randomizer runs. It really adds a lot to the experience, especially after having played through the vanilla game several times. It manages to re-capture some of the feeling of exploring the world for the first time.

I can't wait until my daughter is old enough to play the Wind Waker. It's so amazing that only one generation after OoT they released a Zelda that not only is arguably as good or even better than OoT, but it holds up over 20 years later. You can play Wind Waker today and not realize it's not a new game, the graphics and the gameplay are just perfect.

I’ve played most Zalda games but life was busy when Windwaker came out and I just completely skipped it on accident. Should really grab a copy after hearing your praise.

Re: Ocarina of Time Randomizer

#24
Maybe it's because I love Ocarina of Time but this is one randomizer I really enjoy playing/watching. I think it's because there is already a little bit of sequence breaking built into the game (you can swap the orders of the Spirit and Shadow Temples if you want - in fact, their medallions are already swapped in the Quest Status screen) but there's also a ton of items available to you to solve the same puzzle in different ways. As Adult Link, the hookshot/longshot or hover boots can often be used to solve the same puzzles; ditto for bombs and the hammer.

Re: Ocarina of Time Randomizer

#26
post #13

Earlier quoted context omitted.

That's great! Now does the DAG make sense to humans? Does it ever put things in absurd places, eg. a necessary dungeon key in a random grotto halfway across the map (or in another time)? Without clues, how would you know where to check next? Does the game help at all? How out of sequence can the game get? Is Master Quest just the moral equivalent of a single static random roll of the Randomizer? Someone should do thi…

>Does it ever put things in absurd places, eg. a necessary dungeon key in a random grotto halfway across the map (or in another time)? Without clues, how would you know where to check next? Does the game help at all? It can be configured with options as to how items are distributed. But yeah, in general anything can be anywhere. Without clues: sometimes there are clues, those silly gossip stones in OoT can output a m…

The Super Metroid / Zelda LTTP one is pretty famous, including having been played live at GDQ:

https://youtu.be/yWNGWrZ8wec?si=-d65Db2DySL9js0E

Re: Ocarina of Time Randomizer

#27
post #8

What timing - I just started playing Wind Waker HD randomizer runs. It really adds a lot to the experience, especially after having played through the vanilla game several times. It manages to re-capture some of the feeling of exploring the world for the first time.

I'm glad to hear that Wind Waker HD has fan support like this. It was always a bummer to me that the best versions of Wind Waker and Skyward Sword were trapped on the Wii U, given the incredible preservation that Dolphin provides for their original versions. Edit: I own a Wii U, I'm not trying to be a hater. For years, it really was the ultimate Zelda box.

> given the incredible preservation that Dolphin provides for their original versions.

Does cemu not provide comparable preservation for the HD versions? I played through both WW:HD and TP:HD on my Steam Deck using cemu and found it a great experience.

Re: Ocarina of Time Randomizer

#28
post #23
post #16

Earlier quoted context omitted.

I can't wait until my daughter is old enough to play the Wind Waker. It's so amazing that only one generation after OoT they released a Zelda that not only is arguably as good or even better than OoT, but it holds up over 20 years later. You can play Wind Waker today and not realize it's not a new game, the graphics and the gameplay are just perfect.

I’ve played most Zalda games but life was busy when Windwaker came out and I just completely skipped it on accident. Should really grab a copy after hearing your praise.

Oh dear, do it! It is my favorite Zelda game by a wide margin. And GP is completely correct in how it holds up, especially with the HD version.

Re: Ocarina of Time Randomizer

#29
post #8

What timing - I just started playing Wind Waker HD randomizer runs. It really adds a lot to the experience, especially after having played through the vanilla game several times. It manages to re-capture some of the feeling of exploring the world for the first time.

I'm glad to hear that Wind Waker HD has fan support like this. It was always a bummer to me that the best versions of Wind Waker and Skyward Sword were trapped on the Wii U, given the incredible preservation that Dolphin provides for their original versions. Edit: I own a Wii U, I'm not trying to be a hater. For years, it really was the ultimate Zelda box.

I found the Wii U joystick too springy to win OOT or even play much of Twilight Princess. I was able to compensate for the springiness until the penultimate fight with Ganondorf at the top of the castle in OOT, at which point it got too annoying and I just gave up, but with Twilight Princess, I hit that threshold in the fire temple's boss fight. Possibly even just a miniboss.

It's possible I just had a Wii U with an unusually tight joystick or something.

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