Why old games never die, but new ones do
21–30 of 335 posts
Re: Why old games never die, but new ones do
#22AMD recently annoyed the gaming community - who are among the most susceptible to unnecessary upgraditis - by saying that friends don't let friends buy GPUs with more than 8GB VRAM. If you look at the Steam hardware surveys, that's probably true. An M-series Macbook can play most stuff that isn't current AAA. Proton let's you play virtually anything on Linux and it's incredible (plus the Steam Deck). There's no point…
Cheating is a huge problem, yes. To solve it you need to implement Trusted Computing at the hardware, firmware, and OS level. In the short term, more and more games will follow the lead of Apex Legends and just ban Linux players, because the very flexibility of Linux that make hobbyists prefer it also enables rampant cheating.
In the long term, devices like Pluton will make the PC a locked-down platform and the whole question will be moot. Future PCs will just be Xboxes that can run Excel. User-created content, including mods and custom servers, might be re-enabled in such an era for some games provided there are enough protections against shenanigans (piracy, cheating in multiplayer).
Re: Why old games never die, but new ones do
#23The article kinda dances around this point, but I think the largest reason "old games never die" is simply the old games mentioned were the good ones of their generation. Similar to the lindy effect[0] where shows that had been around a while were likely to stay around a while longer. The are the games good enough for people to host fan servers and make mods, and behind each good game there is a lot of forgotten stuf…
I'm not sure whether this is actually true, but it's a more interesting question.
Re: Why old games never die, but new ones do
#24AMD recently annoyed the gaming community - who are among the most susceptible to unnecessary upgraditis - by saying that friends don't let friends buy GPUs with more than 8GB VRAM. If you look at the Steam hardware surveys, that's probably true. An M-series Macbook can play most stuff that isn't current AAA. Proton let's you play virtually anything on Linux and it's incredible (plus the Steam Deck). There's no point…
Re: Why old games never die, but new ones do
#25This is laughably untrue.
But mostly this article just says "old good games are old and good". It's nice that they run on anything, but comparing the current slate of new-ish games against... the entire history of PC gaming, I actually think new games are doing just fine:
- Fortnite
- Apex Legends
- Valorant
- Overwatch
- COD
- League
- Dota 2
- Roblox
Heck there are still people playing Phasmophobia.
Re: Why old games never die, but new ones do
#26This article is more "slop" than the worst video game made today.
Re: Why old games never die, but new ones do
#27I believe making games "the old way" is so cheap because of today's tools, that it might be viable to make such games.
Re: Why old games never die, but new ones do
#28I still wonder if the lowpoly/ps1graphic trend is real. I believe making games "the old way" is so cheap because of today's tools, that it might be viable to make such games.
Re: Why old games never die, but new ones do
#29How am I supposed to take an article seriously that starts like this, clearly betraying the author's unfamiliarity with the reality of gaming? > It’s well known that video games today are disposable pieces of slop. Modern multiplayer games tend to fall into one of two categories: they’re abandoned after a while and the servers are pulled (sometimes comically fast, like with Concord), while other games are endlessly c…
There are still a lot of racing and rhythm games at arcades.
Re: Why old games never die, but new ones do
#30The article kinda dances around this point, but I think the largest reason "old games never die" is simply the old games mentioned were the good ones of their generation. Similar to the lindy effect[0] where shows that had been around a while were likely to stay around a while longer. The are the games good enough for people to host fan servers and make mods, and behind each good game there is a lot of forgotten stuf…
Yeah, how many old games do people really remember and keep playing? Maybe a hundred? 2 hundred? That's out of tens of thousands of games.
[1] https://www.solutionarchive.com/game/id,5170/Madam+Fifi's+Wh...